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Advanced [show]


Valanthe Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a spear, but if one is not available she will default to her sai. Sporting a blonde mohawk this woman's hair draws a lot of attention. She wears large thick round spectacles.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Sold as a small child to a slaver, Valanthe was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is greedy; and she's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Mentor, Rich. Occupation: Brewer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Valanthe Koehlanna, Female Elf Expert 1
Medium (4'8") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 14 (+2)16 (+3) 15 (+2)11 (+0)
Skills Persuasion +2, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Giant, Auran
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 50 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Quillathe Coleman, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is renowned for her bright violet dresses and hats. Her brown hair is greying along the sides and has receded to reveal a widow's peak. She has green eyes.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is able to fit into much smaller and tighter spaces than normal.

History: Quillathe was born in the west. At a young age she loved to build and create. She moved out east to avoid the crime she committed. Being a Armorer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is a bit of a kleptomaniac.

Ideals: Gifted, Persistence. Bonds: Criminal record. Occupation: Armorer

Voice: Spanish accent

Attributes [hide]

Quillathe Coleman, Female Half-Elf Adept 2
Medium (5'6") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)14 (+2) 8 (-1)16 (+3)
Skills Deception +5, Insight +1
Senses Passive Perception 9
Languages Common, Elven, Draconic, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Nazdûg Churchill, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He typically wears a sleeveless long coat of deep white leather and dull blue iron scale mail. His whole body is exceptionally muscular. He wears his hair in dreadlocks. This violet eyed westerner is not easily forgotten.

Personality: He has always had a great fascination with Dragonborn culture. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Apothecary like his father before him.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Flaws: Racist. Bonds: Immigrant, Adventurer, Rich, Job. Occupation: Apothecary

Voice: Indian accent

Attributes [hide]

Nazdûg Churchill, Male Half-Orc Barbarian 2
Medium (6'4") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)10 (+0) 12 (+1)12 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 900 sp.


Social Check DCs


Suhnae Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tan leather gloves, a tan jacket, and tight pants. His red hair is lengthy and is close to two feet long. He has green eyes and a tan hat with a black feather.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born on a small isolated farm. A gifted student he started as a Merchant, but he got bored and became a Mercenary. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Flaws: Impulsive. Bonds: Job, Nature, Adventurer. Occupation: Mercenary

Voice: Loud with bravado

Attributes [hide]

Suhnae Ofandrus, Male Elf Warrior 3
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)13 (+1) 17 (+3)15 (+2)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Silvo Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who usually wears his red robe and has his crossbow always slung over his shoulder. His moppish golden hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Optimist, Gifted, Fighting. Flaws: Ugly. Bonds: Enemies. Occupation: Beggar

Voice: Draws out vowels

Attributes [hide]

Silvo Stoutman, Male Halfling Fighter 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)16 (+3) 11 (+0)15 (+2)
Skills Arcana +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Auran, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 pp. 1 Banded mail.


Social Check DCs

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