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NPC Generator

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Advanced [show]


Seven Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is dressed in an above average manner. Her long lavender fur is drawn into a two foot long braid. She has amber eyes.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has a habit of throwing herself into exceedingly dangerous situations.

History: Seven was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Seven took refuge in the ruined castle and found the beat up greataxe and armor she uses now. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To prove her worth to the world; and regain custody of her daughter

Flaws: Secretive, Impulsive. Bonds: Attractive, Poor, Nature. Occupation: Marshal

Voice: Voice breaks

Attributes [hide]

Seven Peak, Female Tabaxi Monk 1
Medium (4'8") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)9 (-1) 10 (+0)18 (+4)
Skills Performance +6, Stealth +3
Senses Passive Perception 10
Languages
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Gorga Altham, Female Half-Orc [Permalink]

Personal [hide]

Description: She is in excellent shape and wears skinny pants and wears a white and tan robe with the hood down. Her chestnut hair is kept up in a ponytail inside a broad hat. Her eyes are blue and catlike.

Personality: Confrontational and typically high on some drug or another. She believes the world needs to unite to get rid of dire rats once and for all.

History: She was born in the west. She was an athlete and attended two major summer competitions. She never won. She moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and she wants revenge against dire rats

Ideals: Athletic, Logical. Flaws: Addict. Bonds: Enemies, Immigrant. Occupation: Sailor

Voice: Creaky witch voice

Attributes [hide]

Gorga Altham, Female Half-Orc Druid 2
Medium (6'5") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 9 (-1)12 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 260 gp. 1 Masterwork Common Melee.


Social Check DCs


Sun In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is pastel, and he wears a heavy brown leather apron most of the time. He has a moderate pudge and is not very fit. His fur is short and brown. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a great chef.

History: He served in the navy to pay for his family's outstanding loans. Like his mother and his brother before him, after school he went straight into learning to become a Architect. He has drifted from career to career and currently works as a Architect.

Motivation: To be a Cook again; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Military, Job. Occupation: Architect

Voice: Prounounces S like Z

Attributes [hide]

Sun In Woods, Male Tabaxi Cleric 2
Medium (5'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)18 (+4) 14 (+2)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Auran, Halfling, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 10000 cp.


Social Check DCs


Reeza Kimberley, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is very fat, and dresses like a well dressed Painter does. Her red hair is heavily combed to the right. Her violet eyes are slightly larger than normal.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is used to getting what she wants. In part because she is a meticulous planner.

History: She is the product a well kept family trust fund and as such has never really known need. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Painter. She has built up a small fortune and can afford her own way.

Motivation: Wants to open a new tavern.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Painter

Voice: Timid voice

Attributes [hide]

Reeza Kimberley, Female Half-Orc Commoner 1
Medium (4'9") Half-Orc, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Orc, Halfling, Aquan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Anne Warwick, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears a grey shirt with thin white vertical stripes and brown pants, she is not a threatening figure. Her chestnut hair is well kept. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Animals are drawn to her, and she is able to talk to them.

History: She was raised in a forest tribe. There was a wharf not far from home where she often wandered off to fish. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she has decided she is irredeemable

Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Criminal record. Occupation: Jeweler

Voice: Squeaky

Attributes [hide]

Anne Warwick, Female Human Monk 1
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 4000 cp.


Social Check DCs

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