Zanna Gummen, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman wears a weathered and beat up set of banded mail beneath an oversized tan coat. She has moderate length red hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is able to make almost anything out of random pieces of junk.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She was granted arcane powers by her dying sister.
Motivation: To get a good night's sleep.
Ideals: Gifted. Flaws: Insomniac, Selfish. Bonds: Poor. Occupation: Carter
Voice: Timid voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 15 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 20 (+5) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1 Masterwork Uncommon Weapon.
Torbera Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. With bright silver hair. Her eyes are a pleasant violet.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Torbera was born in the south. At a young age she loved to build and create. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mason work with an outfit from a few towns over. Mason work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and obtaining odd cultural gnomish artifacts is her passion
Ideals: Persistence. Flaws: Ugly, Shy, Secretive. Occupation: Mason
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1000 cp.
Althaea Woods, Female Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her long brown hair reaches down to her waist. Her eyes are hazel and beady.
Personality: Cocky and sure of herself, she believes she is the best Gardener born in the past three hundred years. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a poor family in the city she treasured whatever gifts she got. A gypsy cursed her at a young age, leading to her ugly appearance. She became a Gardener soon after.
Motivation: She has decided she is irredeemable; and she'd like to take her coworkers down a peg
Ideals: Logical. Flaws: Ugly. Bonds: Job, Poor, Criminal record. Occupation: Gardener
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 160 gp.
Eida Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears many layers of old clothing at all times. Her hair is brown and curly. She tend to wears goggles to shield her eyes.
Personality: Calm and collected, she is a well trained Shipwright. She has a minor phobia of water and hates getting wet.
History: Born to a pair of adventurers, Eida grew up listening to her mother's many stories. Eida liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Expand her business.
Flaws: Ugly, Fearful. Bonds: Poor, Job, Adventurer, Nature. Occupation: Shipwright
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 4000 cp. White pearl (50 gp).
Nadarr Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a faded coat and loose pants complete with Stetson hat. He wears a colorful flower in his rusty crest. He wears large thick round spectacles.
Personality: He speaks before he thinks and is too direct. He is obsessed with finding treasure.
History: Nadarr was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While studying, he fell in love. They married and had a daughter. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Nadarr never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Flaws: Impulsive. Bonds: Attractive, Adventurer, Poor, In love. Occupation: Blacksmith
Voice: Whispers
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Druidic, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 100 gp. Amethyst (110 gp). Brown-green garnet (110 gp). Lapis lazuli (11 gp). Golden yellow topaz (300 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
