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NPC Generator

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Advanced [show]


Uthemar Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is generally shirtless and showing off his tattooed chest. His head has been shaved. His thin eyebrows rest above his beady gray eyes.

Personality: He loves telling others what to do and how they should feel about things. He is obsessed with a lost civilization.

History: A powerful necromancer made him what he is. From there he went from mercenary job to mercenary job. He has built up a small fortune and can afford his own way.

Motivation: To protect his home; and money/treasure

Ideals: Opinionated. Flaws: Ugly. Bonds: Adventurer, Mentor, Rich, Guardian. Occupation: Painter

Voice: Dutch accent

Attributes [hide]

Uthemar Tiltathana, Male Elf Wizard 1
Medium (5'2") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 7 (-2)14 (+2) 11 (+0)16 (+3)
Skills Deception +5, Stealth +6
Senses Passive Perception 10
Languages Common, Elven, Ignan, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 160 gp.


Social Check DCs


Quillathe Othronus, Female Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is dark but she possesses many green ritualistic tattoos. She is renowned for her bright blue dresses and hats. Her black hair is singed and shortened. Her hazel eyes are slightly larger than normal.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Quillathe is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Quillathe was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Cursed with lycanthropy at a very young age, Quillathe has worked very hard to control her curse. She has achieved small success as a Knight.

Motivation: She wants revenge against gnolls; and find a way to reverse the transformation of her brother

Flaws: Ugly, Disease. Bonds: Job, Family, Poor, Enemies. Occupation: Knight

Voice: Pirate accent

Attributes [hide]

Quillathe Othronus, Female Elf Fighter 3
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 15
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 10 (+0)11 (+0) 16 (+3)11 (+0)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +7 / 1d8+5, Grapple +5

Possessions: 200 gp. Sard (50 gp). Citrine (50 gp).


Social Check DCs


Mishann Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a scythe, but if one is not available she will default to her halberd. Her crest is red and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: The child of western immigrants she idolized her father. Mishann was born on a far western mountains where she grew up under the tutelage of her father, an expert Shoemaker. She moves from town to town, unable to find a place to settle.

Motivation: She is not mentally stable, and does not behave rationally.

Flaws: Insane, Emotional. Bonds: Religious, Immigrant. Occupation: Shoemaker

Voice: Soft and melodious

Attributes [hide]

Mishann Jharthraxyn, Female Dragonborn Ranger 3
Medium (6'2") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)8 (-1) 11 (+0)16 (+3)
Skills Deception +5, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1000 sp. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Gurdis Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and typically wears a sleeveless long coat of deep brown leather and dull yellow iron scale mail. She wears her silver hair up. Her green eyes are passionate and lively.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was born to loving parents in a slum to the west. When money was particularly tight she was walking through alleys when she overheard a Architect hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gurdis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing her hectic life and new Architect responsibilities is difficult; and she'd like to take her coworkers down a peg

Ideals: Philantrophist, Fighting. Bonds: Family, Poor, Job. Occupation: Architect

Voice: Whispers

Attributes [hide]

Gurdis Rubyeye, Female Dwarf Adept 1
Medium (3'10") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills Acrobatics +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 110 gp. Chalcedony (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Heward Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His auburn hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Criminal record, Rich. Occupation: Painter

Voice: Low rumbling, strings words together

Attributes [hide]

Heward Beitz, Male Half-Elf Ranger 3
Medium (5'0") Half-Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)11 (+0) 9 (-1)8 (-1)
Skills History +2, Investigation +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1600 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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