Ombul Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: This man wears silk and lounges about seductively. He is muscular with a powerful set of arms. His chestnut hair and beard is wavy and long. He wears a mask on his face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He never wears the same outfit twice, unless he absolutely has to.
History: He got into the Sage business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Sage job and began his own company from there.
Motivation: Sabotage a competitor; and he feels kind of lost in life
Ideals: Philantrophist, Artistic. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Sage
Voice: Hard of hearing, loud
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 400 sp.
Duergath Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. He keeps his long chestnut hair kept up in a rat tail. His gray eyes are passionate and lively.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with his god.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He is compelled to act according to his religious beliefs; and he loathes his own lifestyle
Flaws: Depressed. Bonds: Religious, Adventurer, Guardian. Occupation: Carter
Voice: Low and grunting
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
Possessions: 120 gp. 2 Thunderstones.
Naal Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a custom-built plate barding that's adorned with violet lining and desert motifs. His golden hair is styled in orderly dreadlocks. His green eyes dart from person to person to random spaces in the air.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He would rather hide behind his crafts than deal with other people.
History: The child of a Crown-heir, who enjoyed hunting, Naal was taken on many hunting expeditions. Naal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His religion dominates his actions.
Ideals: Persistence, Artistic. Flaws: Shy. Bonds: Nature. Occupation: Animal Trainer
Voice: Boston accent
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Emen Northcott, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a black tunic with green highlights, and long white pants that bunch up around her shoes. Her brown hair is cut short. Her skin is flawless and her amber eyes scan people very quickly.
Personality: Confrontational and typically high on some drug or another. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Emen was born in the east. At a young age she loved to build and create. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She got away from her former life and has fallen to alcoholism.
Motivation: She is content; and she seems to be bored by most things
Ideals: Entrepeneur, Persistence. Flaws: Addict, Fearful, Mundane. Bonds: Attractive. Occupation: Healer
Voice: Squeaky
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 9 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: Just what you see.
Medrash Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white crest is unkempt and raggedy. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Medrash is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a small toy that he constantly fidgets with.
History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To find somewhere to settle down.
Ideals: Extrovert. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Architect
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 4)
Armor Class 9
Hit Points 37 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 16 (+3) | 15 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Infernal, Druidic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
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