Mardnab Sympony, Female Gnome [Permalink]
Personal [hide]
Description: A 3'3" southern woman, she is wearing a long, tan cloak. With bright silver hair. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born at the edge of vast desert. Her father took her hunting and taught her how to get in the mind of other creatures. She became a Doctor soon after.
Motivation: Revenge; and sabotage a competitor
Ideals: Passionate, Professionalism. Bonds: Attractive, Nature, Job, Enemies. Occupation: Doctor
Voice: Raspy
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Good lock. 1 Small steel mirror. 1 Masterwork Artisan’s tools.
Everard Kimberley, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a grey shirt with thin white vertical stripes and black pants. His top hat is riddled with cuts and holes. His blue eyes are passionate and lively.
Personality: A deeply religious man he believes everything happens for a reason. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His psionic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Ugly, Fearful. Bonds: Religious. Occupation: Barkeep
Voice: Timid voice
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +2
Possessions: 30 pp. 1 Darkwood Buckler.
Mormo Glee, Male Tiefling [Permalink]
Personal [hide]
Description: A 6'3" northern man, he wears very tight pants and wife beaters, though occasionally he sports a green coat. He has dark red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not trust anyone and sleeps with one eye open.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Brewer arts, while his father instructed him in etiquette, music and courtly manner. While studying, he fell in love. They married and had a daughter. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Flaws: Depressed, Insomniac. Bonds: Attractive, Rich, In love. Occupation: Brewer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2600 sp.
Simon Kendal, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He sports a long silver beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.
Personality: Simon wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: The child of northern immigrants he idolized his father. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Retire the richest man in the north; and he doesn't get along with people that don't share his tastes
Ideals: Disciplined, Philantrophist, Persistence. Flaws: Ugly. Bonds: Immigrant. Occupation: Armorer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 16 (+3) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Infernal, Undercommon, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: Just what you see.
Hecat Instinct, Female Tiefling [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is chestnut and very short. She has gleaming, smiling black eyes.
Personality: Calm and collected, she is a well trained Shipwright. She takes great joy in being the best Shipwright in town.
History: She served in the navy to pay for her family's outstanding loans. Her druidic abilities were realized during a raid on her village. She then took over the family business and is one of the better Shipwright for hire.
Motivation: Retire the richest woman in the south; and obtaining odd cultural halfling artifacts is her passion
Ideals: Gifted, Entrepeneur. Bonds: Adventurer, Job, Military. Occupation: Shipwright
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!