Dain Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His skin is fair and his fingers are delicate and long. His silver hair is knotted and matted. He wears crescent spectacles with a black brim.
Personality: He can speak with the recently deceased. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Dain was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Gifted, Justice, Philantrophist. Bonds: Poor, Religious. Occupation: Knight
Voice: Voice breaks
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. 1 Banded mail.
Pearl Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she likes to wear white tank tops with tan skirt. Her red hair is cut short with large spiked bangs in the front. She wears large thick round spectacles.
Personality: She acts crazy and hedonistic. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has dedicated herself to building a better trade route.
Motivation: She feels threatened by others; and her religion dominates her actions
Flaws: Hedonist, Fearful. Bonds: Religious, Rich, Adventurer. Occupation: Sage
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 gp. 1 Masterwork Common Ranged Weapon.
Spear Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is wearing colorful clothing, dressed as a Locksmith. She has moderate length lavender fur. Her fierce hazel eyes like to dwell on things.
Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the west to a Locksmith, Spear learned a great deal about her mother's area of expertise. She dropped out of school to support her sick mother, and resented it. By chance she met her sister recently and the two have been together since.
Motivation: Seeks redemption; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Athletic, Logical. Flaws: Racist. Bonds: Job, Family, Criminal record. Occupation: Locksmith
Voice: Dark and ominous
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 14 (+2) | 11 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 2000 cp. Brass mug with jade inlays (200 gp).
Ronobe Glory, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears baggy black pantaloons and a tan scarf. She wears her blue hair down. Her eyes are a pleasant red.
Personality: Ronobe is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born the only child of a wealthy merchant. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She has decided she is irredeemable; and obtaining odd cultural gnomish artifacts is her passion
Ideals: Extrovert, Entrepeneur. Bonds: Adventurer, Job, Criminal record. Occupation: Bookbinder
Voice: Shortens vowels
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Dwarven, Gnome, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 2900 sp.
Hobart Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: This light-skinned male prefers to wear white clothing when he does not wear armor. He is tall, broad shouldered and powerfully built. He keeps his long silver hair kept up in a rat tail. His eyes are green and he is always smoking a pipe.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Hobart took refuge in the old dungeon and found the beat up spear and armor he uses now. He moves from town to town, unable to find a place to settle.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to unite with his brother
Ideals: Philantrophist. Flaws: Greedy. Bonds: Family, Nature, Immigrant. Occupation: Marshal
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 10 (+0) | 9 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 110 gp. 1 Banded mail.
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