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NPC Generator

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Advanced [show]


Mumpena Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. Her skin is fair and her fingers are delicate and long. Her hair is always cut to a buzz. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is overprotective of those who hire her services. Energy wise she seems alert and responsive.

History: Mumpena was raised in a hard working conservative environment. She was an apprentice working in her father's forge. She has been a successful dealer in antiques buying low and selling high.

Motivation: She has passion for adventuring and risk; and further expansion of business

Ideals: Professionalism, Entrepeneur. Bonds: Poor, Guardian, Job, Adventurer. Occupation: Marshal

Voice: Prounounces S like Z

Attributes [hide]

Mumpena Gimlen, Female Gnome Wizard 1
Small (3'0") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 17 (+3)15 (+2) 11 (+0)15 (+2)
Skills Deception +4, History +4
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Auran
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1000 cp.


Social Check DCs


Nazdûg Dryden, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in black turtlenecks beneath a blue coat with black slacks. His auburn hair is still thick. He wears large thick round spectacles.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of a Laborer, who enjoyed hunting, Nazdûg was taken on many hunting expeditions. Cursed with lycanthropy at a very young age, Nazdûg has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world.

Ideals: Athletic, Justice. Flaws: Impulsive, Disease. Bonds: Nature. Occupation: Server

Voice: Gruff and masculine

Attributes [hide]

Nazdûg Dryden, Male Half-Orc Commoner 1
Medium (6'0") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)9 (-1) 12 (+1)10 (+0)
Skills Arcana +1, Religion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs


Fragrant Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a large brown jacket. His black fur is still thick. His eyes are likewise blue. His teeth are white and perfect.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Fragrant was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He inherited the family business which he has now maintained for 8 years.

Motivation: He is terrified, and will act out of fear; and expand his business

Flaws: Emotional, Secretive, Fearful. Bonds: Attractive, Job, Rich. Occupation: Carpenter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Fragrant Wing, Male Tabaxi Warlock 3
Medium (5'1") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 12 (+1)19 (+4)
Skills Performance +6, Stealth +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Traubon Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a grey coat over a black low-cut shirt, and a feathered hat upon his head. He wears his brown hair up in a very large beehive style do. He has several tiny jet earrings on each ear.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. Days after completing his studies, news broke out that his hometown was attacked by giants. Traubon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He wants revenge against giants.

Ideals: Athletic, Artistic. Bonds: Immigrant, Rich, Enemies. Occupation: Marshal

Voice: Booming voice

Attributes [hide]

Traubon Fallack, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)18 (+4) 9 (-1)12 (+1)
Skills Investigation +6, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Druidic, Auran, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 8000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Silver comb with moonstones (300 gp).


Social Check DCs


Windy In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears silk and lounges about seductively. His left hand appears badly burned and disfigured. His fur is cut close to his head. His amber eyes are passionate and lively.

Personality: Windy is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Tabaxi Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Extrovert. Bonds: Attractive, Adventurer, Poor. Occupation: Brewer

Voice: Smooth and feminine

Attributes [hide]

Windy In Woods, Male Tabaxi Rogue 4
Medium (6'6") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)13 (+1) 14 (+2)15 (+2)
Skills Nature +3, Stealth +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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