Thorpe Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears many layers of old clothing at all times. He wears a broad hat to hide his balding. His eyes, though not visible through his cowl, are gray.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his poetry dream.
Motivation: Wants to open a new tavern; and a deep hatred of gnolls
Ideals: Philantrophist, Artistic. Flaws: Ugly, Terse. Bonds: Poor, Immigrant. Occupation: Cook
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Gnoll, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 3 Antitoxin.
Ellywick Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman wears a tan cloak and cross-gartered red stockings. She has no hair. She wears a mask on her face.
Personality: She never swears and excessively uses polite adverbs when speaking. She is frequently practicing swordplay.
History: The child of a Bounty Hunter, who enjoyed hunting, Ellywick was taken on many hunting expeditions. When Ellywick reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Military, Nature. Occupation: Dyer
Voice: Breathy voice
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 160 pp. 1 Masterwork Common Melee.
Horhog Deighton, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is typically in his Sellsword uniform. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears crescent spectacles with a black brim.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: When he was but 5 years old his parents immigrated from the north. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Sellsword for the past few years.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Sellsword
Voice: Strong lisp
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 200 sp. Brass mug with jade inlays (200 gp).
Beast Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a lot of dark rich colors, with gold accents. Her fur is short and lavender. Her copper eyes dart from person to person.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She believes the world needs to unite to get rid of giants once and for all.
History: The child of a Shoemaker, who enjoyed hunting, Beast was taken on many hunting expeditions. Her mother was a mechanic, and taught her how to fix just about anything. Days after completing her studies, news broke out that her hometown was attacked by giants. Beast was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: Wants to raise her children well; and several ex partners dislike her way of doing things and want revenge
Ideals: Persistence. Bonds: Attractive, Enemies, Nature, Family. Occupation: Ploughman
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp. Tiger eye turquoise (7 gp).
Gale In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a mite stocky and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her orange fur is smooth and relatively long. Her half smiles and copper eyes are beguiling and draw you in.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a font of random trivia from the lore and stories she has discovered
History: She was born on a small isolated farm. Like her father and her brother before her, after school she went straight into learning to become a Barkeep. She inherited the family business which she has now maintained for 10 years.
Motivation: She is unsatisfied with her job; and to pay off her debts
Ideals: Philantrophist, Logical. Bonds: Attractive, Nature, Job, Debt. Occupation: Barkeep
Voice: Smoker's lung
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 360 gp. Silver chalice with lapis lazuli gems (160 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). 1 Darkwood Buckler.
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Their contribution stands as a beacon of hope for all adventurers!
