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Kyle Home, Male Human [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: He is very quiet and rarely speaks above a whisper. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the west, but his parents moved at a very young age to the north. A gifted student he started as a Shipwright, but he got bored and became a Map Maker. He has worked as a Map Maker like his father before him.

Motivation: He wants to meet his childhood hero; and wants to open a new tavern

Ideals: Opinionated. Flaws: Shy. Bonds: Immigrant, Job, Adventurer. Occupation: Map Maker

Voice: Draws out vowels

Attributes [hide]

Kyle Home, Male Human Bard 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)14 (+2) 11 (+0)11 (+0)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 700 sp.


Social Check DCs


Mary Marley, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is typically in her Ruler uniform. Her top hat is riddled with cuts and holes. She has a dull look in her violet eyes.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Energy wise she seems alert and responsive.

History: Mary was raised in a hard working conservative environment. A gypsy cursed her at a young age, leading to her ugly appearance. She has achieved small success as a Ruler.

Motivation: She's repulsed by the PC; and further expansion of business

Ideals: Philantrophist, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Ruler

Voice: Hollow voice

Attributes [hide]

Mary Marley, Female Human Cleric 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Persuasion +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 150 gp.


Social Check DCs


Nazdûg Alton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a black cloak and cross-gartered green stockings. He wears a small hat to hide his balding. He has a tattooed face.

Personality: He is very quiet and rarely speaks above a whisper. As long as the job gets done he does not care how it got done.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his mother out around the business and became quite the natural. He tends to his Detective job now, and dutifully fulfills any obligations he has.

Motivation: Regain custody of his son; and an old rival family wants him found

Ideals: Professionalism. Flaws: Shy. Bonds: Rich, Job, Family. Occupation: Detective

Voice: Breathy voice

Attributes [hide]

Nazdûg Alton, Male Half-Orc Commoner 2
Medium (6'5") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)10 (+0) 12 (+1)11 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +5

Possessions: 350 gp.


Social Check DCs


Umpen Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male wears light armors faded through time and improper care. He is tall, broad shouldered and powerfully built. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are violet.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Umpen was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has drifted from career to career and currently works as a Roofer.

Motivation: To be a Fletcher again.

Ideals: Optimist. Flaws: Fearful. Bonds: Family, Job. Occupation: Roofer

Voice: German accent

Attributes [hide]

Umpen Waggletop, Male Gnome Wizard 1
Small (3'8") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)17 (+3) 13 (+1)12 (+1)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Aquan, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 90 gp. 1 Masterwork manacles.


Social Check DCs


William Bulsara, Male Half-Elf [Permalink]

Personal [hide]

Description: He sports yellow clothing, slightly heavier than average wear, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His hair is chestnut and very short. His fierce brown eyes like to dwell on things.

Personality: He snorts whenever he laughs or is feeling confident. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bounty Hunter. He then took over the family business and is one of the better Bounty Hunter for hire.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Shy. Bonds: Military, Job. Occupation: Bounty Hunter

Voice: Spits words with contempt

Attributes [hide]

William Bulsara, Male Half-Elf Aristocrat 1
Medium (5'5") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)16 (+3) 11 (+0)12 (+1)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Infernal, Auran, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs

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