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Advanced [show]


Randal Wade, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Bather does. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a deerstalker hat to hide his balding. He has gleaming, smiling brown eyes.

Personality: He is irascible and easily irritated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bather work with an outfit from a few towns over. Bather work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He is unsatisfied with his job; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Religious, Enemies. Occupation: Bather

Voice: Soothing and warm

Attributes [hide]

Randal Wade, Male Human Fighter 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 13 (+1)9 (-1)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 60 gp.


Social Check DCs


Ombul Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He wears white trousers with blue and brown striped suspenders. He wears various colorful collared shirts. His skin is fair and his fingers are delicate and long. His hair is blonde and very short. His face is covered beneath a completely black helmet.

Personality: Abrasive and pushy, he has a hard time making friends. He is afraid of women and trembles around them

History: Born in a small village he learned the ways of the warrior from his father. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Ombul and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Antagonistic, Shy. Occupation: Stableman

Voice: Hissing voice

Attributes [hide]

Ombul Warmwater, Male Halfling Expert 1
Small (3'4") Halfling, Neutral Good (CR 1)
Armor Class 16
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)20 (+5) 8 (-1)15 (+2) 16 (+3)10 (+0)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Gnome
Attacks Melee +0 / 1d4-2, Ranged +7 / 1d4+5, Grapple +5

Possessions: 6000 cp. Zircon (60 gp).


Social Check DCs


Falkrunn Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears baggy brown pantaloons and a grey scarf. Her silver hair is braided into rings. Her green eyes have a joyful gleam in them most of the time.

Personality: Falkrunn hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. After coming to the age of reason, Falkrunn took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She used her abilities to travel the world and help people.

Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend

Ideals: Artistic, Philantrophist, Gifted. Bonds: Slave, Adventurer. Occupation: Navigator

Voice: Speaks with lips pursed

Attributes [hide]

Falkrunn Dankil, Female Dwarf Bard 1
Medium (3'10") Dwarf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)17 (+3) 15 (+2)9 (-1)
Skills Deception +1, Stealth +6
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Draconic, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 40 gp. Red-brown spinel (160 gp). 1 Superior lock.


Social Check DCs


Radomir Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is renowned for his bright red suits and hats. He has a moderate pudge and is not very fit. His blonde hair is cut short. His blue eyes are slightly larger than normal.

Personality: He can speak with the recently deceased. He has a habit of throwing himself into exceedingly dangerous situations.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.

Motivation: He has money and likes to spend it; and he's attracted to the pc

Ideals: Gifted. Flaws: Impulsive. Bonds: Rich, Job, Has a crush. Occupation: Fletcher

Voice: Scandinavian accent

Attributes [hide]

Radomir Swiftwhistle, Male Halfling Bard 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)16 (+3) 13 (+1)14 (+2)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Elven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 4000 cp.


Social Check DCs


Nordak Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'3" and wears loose pants and a collared shirt complete with sweater beneath his coat. His right leg appears badly burned and disfigured. He has a long black beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also has developed a complete distrust of the Miner profession.

History: He got into the Shepherd business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 3 years.

Motivation: Expand his business.

Flaws: Insane, Emotional. Bonds: Job, Religious. Occupation: Shepherd

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nordak Helcral, Male Dwarf Warlock 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)13 (+1) 11 (+0)16 (+3)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 160 gp.


Social Check DCs

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