Eridred Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is renowned for her bright grey dresses and hats. Her blonde hair is slicked back into a classic pompadour. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: This woman loves poetry and to teach people poetry more than just about anything. She has a small toy that she constantly fidgets with.
History: Born to a pair of adventurers, Eridred grew up listening to her father's many stories. She has had some formal poetry training, and achieved minor success. In the meantime she has taken over work as a Sellsword and occasionally as a mercenary.
Motivation: Many giants want her driven away; and she'd like to take her coworkers down a peg
Ideals: Artistic. Flaws: Addict. Bonds: Adventurer, Job, Enemies. Occupation: Sellsword
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 190 gp.
Diggory Hayhurst, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear flannel. His hair is cut close to his head. He is very pretty but has cold, dead eyes.
Personality: He is overprotective of those who hire his services. He misses his home and complains about the freezing weather, even in summer.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Weaver mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and to protect his home
Flaws: Disease, Insomniac. Bonds: Attractive, Guardian, Immigrant. Occupation: Healer
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). 1 Masterwork Uncommon Weapon.
Dalaba Daergel, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a lot of dark rich colors, with gold accents. Her red hair is well kept. She has amber eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She got into the Mason business at a young age. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has worked as a Mason like her father before her.
Motivation: She'd like to take her coworkers down a peg; and marry her brother to traveling adventurers
Flaws: Sensitive. Bonds: Attractive, Religious, Job, Family. Occupation: Mason
Voice: Booming voice
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: Golden yellow topaz (300 gp).
Myria Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She very much looks the part of a Bellfounder. She has no hair. Her eyes are amber and catlike.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. A true patriot, Myria would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born a particularly ugly child, much to the horror of her parents. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Myria fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants nothing more than to rejoin the army; and she'd like to take her coworkers down a peg
Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Job, Military. Occupation: Bellfounder
Voice: Excited and jittery
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Ruloth Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears black trousers with white and violet striped suspenders. She wears various colorful collared shirts. She has done her best to style her gold crest to look like a famous performer. She tend to wears goggles to shield her eyes.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born blind and as such lacked many opportunities for work. After coming to the age of reason, Ruloth took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and nothing but the best is good enough for her
Ideals: Impeccable, Gifted. Flaws: Disease, Mundane. Bonds: Debt. Occupation: Spice Merchant
Voice: Loud with bravado
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 17 (+3) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
Possessions: 4000 cp. Red-brown spinel (100 gp). 1 Masterwork Common Ranged Weapon.
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