Elysande Langley, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She has a large grey mantle and cape that has been intricately interwoven into her black robe. She is an epitome of beauty. Sporting a white mohawk this woman's hair draws a lot of attention. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is very quiet and rarely speaks above a whisper. She invites people to come help in her community garden.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.
Motivation: She wants to meet her childhood hero.
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Rich, Adventurer. Occupation: Bookbinder
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 17 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 130 gp.
Chem Sadness, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a green vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his green boots flare out at the collars. His hair is purple and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Eccentric and domineering, Chem will drive conversation. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A powerful slaver made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.
Motivation: To end his boredom.
Ideals: Extrovert, Gifted. Bonds: Immigrant, Attractive, Mentor. Occupation: Dilettante
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Orc, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Orsik Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears grey leather gloves, a grey jacket, and tight pants. His black hair is heavily combed to the left. This blue eyed westerner is not easily forgotten.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: His father raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He's repulsed by the PC.
Ideals: Joker. Flaws: Antagonistic. Bonds: Mentor, Nature, Job. Occupation: Carter
Voice: Soothing and warm
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 220 gp.
Vicky Kirby, Female Human [Permalink]
Personal [hide]
Description: She has a missing left arm. She typically wears grey cloth garments or leather armor. Her blonde hair is heavily combed to the left. She wears an eyepatch.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Flattery will make her almost putty in your hands.
History: She got into the Roofer business at a young age. She helped her mother out around the business and became quite the natural. She ran away from her former home and has been making her living as a Roofer for the past few years.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Ugly, Antagonistic, Selfish. Bonds: Job. Occupation: Roofer
Voice: Nasally tone
Attributes [hide]
Medium (4'10") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +5
Possessions: 6000 cp.
Skamos Guile, Male Tiefling [Permalink]
Personal [hide]
Description: A 5'2" northern man, he likes to wear ponchos typically of a light black in addition to tight pants. His hair, while still mostly silver, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Like his mother and his brother before him, after school he went straight into learning to become a Fortune-teller. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and balancing his hectic life and new fortune-teller responsibilities is difficult
Ideals: Artistic, Logical. Flaws: Shy. Bonds: Attractive, Job, Debt. Occupation: Fortune-teller
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Freshwater pearl (7 gp). 1 Magnifying glass.
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