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Advanced [show]


Erevan Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a fancy blue suit. With bright white hair and a scraggly beard. His amber eyes dart from person to person to random spaces in the air.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic, Justice. Flaws: Shy. Bonds: Attractive, Immigrant, Criminal record. Occupation: Shipwright

Voice: Timid voice

Attributes [hide]

Erevan Iranapha, Male Elf Monk 3
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 13 (+1)17 (+3)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Sun Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His red fur is singed and shortened. He has blue eyes and a brown hat with a black feather.

Personality: He is witty, but his monotone delivery comes off as unnerving Energy wise he seems alert and responsive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father

Ideals: Joker, Professionalism. Flaws: Ugly, Disease. Bonds: Family. Occupation: Butcher

Voice: German accent

Attributes [hide]

Sun Of Passion, Male Tabaxi Adept 4
Medium (5'8") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills Insight +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 600 gp. Freshwater pearl (9 gp). Jet (140 gp). Golden yellow topaz (200 gp). Chrysoberyl (140 gp). 1 Minor magic item.


Social Check DCs


Bertram Bentham, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a robe, a symbol of his god around his neck, and a halberd on his belt. He has a long white beard with little hanging trinkets. His green eyes dart from person to person.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He can't help but pocket interesting objects he comes across

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined. Bonds: Criminal record, Military, Rich. Occupation: Barkeep

Voice: Farmer accent

Attributes [hide]

Bertram Bentham, Male Human Adept 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)17 (+3) 14 (+2)10 (+0)
Skills Insight +4, Nature +5
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 70 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Havilar Akambherylliax, Female Dragonborn [Permalink]

Personal [hide]

Description: An older woman who is constantly adorned with expensive silk clothing, often dyed in bright green and yellow, and wears rings and necklaces with large, colorful gems, she is not a threatening figure. She has done her best to style her gold crest to look like a famous performer. Her gold eyes are slightly larger than normal.

Personality: Her tongue was cut out and she uses sign language. She is lazy, self-centered, vain, and jealous.

History: She was born blind and as such lacked many opportunities for work. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Sabotage a competitor; and doesn't want to be a guard and was forced into it by her family

Flaws: Disease, Selfish, Mundane. Bonds: Rich, Family, Job. Occupation: Guard

Voice: Speaks through clenched teeth

Attributes [hide]

Havilar Akambherylliax, Female Dragonborn Druid 3
Medium (6'2") Dragonborn, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)9 (-1) 12 (+1)11 (+0) 10 (+0)13 (+1)
Skills History +2, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 1d8+5, Ranged +1 / 1d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp. Deep blue spinel (900 gp).


Social Check DCs


Margery Mitchell, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white stubble. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a hunchback. Her long white hair is drawn into a two foot long braid. Her hazel eyes are passionate and lively.

Personality: Her tongue was cut out and she uses sign language. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born at the edge of vast plains. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and someone believes her a fraud

Flaws: Ugly, Disease, Antagonistic. Bonds: Nature, Immigrant. Occupation: Bricklayer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Margery Mitchell, Female Human Rogue 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)16 (+3) 9 (-1)15 (+2)
Skills Acrobatics +3, Arcana +5
Senses Passive Perception 9
Languages Common, Celestial, Ignan, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5

Possessions: 60 gp.


Social Check DCs

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