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NPC Generator

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Advanced [show]


Caeldrim Callan, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears just a yellow suit. His hair is greying and his face has many wrinkles. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Caeldrim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His first spouse was a Junk Dealer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage; and he is unsatisfied with his job

Ideals: Philantrophist. Bonds: Family, Poor, Job. Occupation: Shoemaker

Voice: Soft and melodious

Attributes [hide]

Caeldrim Callan, Male Half-Elf Sorcerer 4
Medium (5'2") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)17 (+3) 13 (+1)14 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Ignan, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 600 gp. Golden yellow topaz (600 gp). Jade (50 gp). Lapis lazuli (5 gp). 1 Minor magic item.


Social Check DCs


Arjhan Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a tight fitting green shirt and pants, and carries monstrous two handed axes. He wears a feathered hat to cover his moderate length rusty crest. His fair skin shows little sign of his aristocratic breeding.

Personality: He is happy with his job as a Blacksmith. He turns his eye from what people do, preferring to live and let live. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a criminal king-pin and mafia family His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has achieved small success as a Blacksmith.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a ploughman again

Ideals: Fighting. Bonds: Attractive, Job, Immigrant, Criminal record. Occupation: Blacksmith

Voice: Speaks with lips pursed

Attributes [hide]

Arjhan Beryntolthropal, Male Dragonborn Fighter 3
Medium (6'6") Dragonborn, Lawful Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)10 (+0) 9 (-1)10 (+0)
Skills Insight +1, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Banded agate (10 gp). Tourmaline (100 gp).


Social Check DCs


Thoradin Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. His hair, while still mostly auburn, has prominent grey streaks. His ears are large.

Personality: He likes to make people angry or surprised. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Ideals: Logical. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Unemployed

Voice: Low range voice

Attributes [hide]

Thoradin Helcral, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)13 (+1) 15 (+2)15 (+2)
Skills Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 120 gp.


Social Check DCs


Vanchu Halsey, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She has a slight overbite and is overall scrawny. Her black hair is cut jaggedly and amateurishly. She wears a mask on her face.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. The war was a terrible time for her, and Vanchu does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Gifted from a young age, Vanchu studied abroad. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She feels kind of lost in life.

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Guardian, Military. Occupation: Merchant

Voice: Strong lisp

Attributes [hide]

Vanchu Halsey, Female Half-Orc Commoner 2
Medium (5'1") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)11 (+0) 15 (+2)7 (-2)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 9000 cp. 1 Chain shirt.


Social Check DCs


Sannl Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is wearing the road beaten gear of a warrior. She has a very tight haircut. She is very pretty but has cold, dead eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her homeland was ravaged by war and she spent much of her life rebuilding it. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She is not mentally stable, and does not behave rationally; and she uses money and sex appeal to get what she needs

Ideals: Fighting, Joker. Flaws: Insane, PTSD. Bonds: Attractive, Rich. Occupation: Painter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Sannl Deepdelver, Female Dwarf Expert 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)8 (-1) 16 (+3)9 (-1)
Skills Persuasion +1, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 320 gp.


Social Check DCs

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