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NPC Generator

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Advanced [show]


Ulla Timbers, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longsword, just in case. With bright brown hair. She wears crescent spectacles with a black brim.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Carpenter arts, while her mother instructed her in etiquette, music and courtly manner. Her first spouse was a Glassblower, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She tends to her Carpenter job now, and dutifully fulfills any obligations she has.

Motivation: She feels kind of lost in life; and wants to raise her children well

Ideals: Athletic. Flaws: Depressed. Bonds: Rich, Family, Job. Occupation: Carpenter

Voice: Voice breaks

Attributes [hide]

Ulla Timbers, Female Gnome Wizard 3
Small (3'3") Gnome, Lawful Evil (CR 3)
Armor Class 14
Hit Points 19 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 16 (+3)13 (+1) 12 (+1)13 (+1)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs


Thorin Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'3", this man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Thorin lived on a farm with his father, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: His relatives are trying to arrange a marriage; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Disciplined. Flaws: Racist, Greedy. Bonds: Family, Has a crush. Occupation: Unemployed

Voice: Old Prospector

Attributes [hide]

Thorin Balderk, Male Dwarf Aristocrat 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)15 (+2) 14 (+2)11 (+0)
Skills Persuasion +2, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 300 sp.


Social Check DCs


Cimer Verity, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tight fitting green shirt and pants. His hair is silver and curly. His fierce white eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic, Fearful, Mundane. Bonds: Nature. Occupation: Sculptor

Voice: German accent

Attributes [hide]

Cimer Verity, Male Tiefling Warrior 3
Medium (5'1") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)17 (+3) 16 (+3)16 (+3)
Skills History +5, Survival +5
Senses Passive Perception 13
Languages Common, Infernal, Undercommon, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 700 sp. Tourmaline (50 gp). Chrysoberyl (50 gp). Silver pearl (50 gp). 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Alice Colby, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman is well dressed, but even with her fine clothing she looks run-down, and a wedding ring on her left hand. She wears her blonde hair up in a very large beehive style do. Her eyes are amber and she is always smoking a pipe.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Alice hails from a village terrorized by gnolls. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Alice was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and she is content

Flaws: Mundane, Fearful. Bonds: In love, Attractive, Enemies. Occupation: Tanner

Voice: Spits and sputters

Attributes [hide]

Alice Colby, Female Human Cleric 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)16 (+3) 14 (+2)9 (-1)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Goblin, Celestial, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 sp. Onyx (40 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Millicent Harper, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female wears a worn and beaten armor. She is tall, broad shouldered and powerfully built. She has shaved her head bald. She has green eyes.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. As long as the job gets done she does not care how it got done.

History: She was born to loving parents in a slum to the east. Cursed with unlife at a very young age, Millicent has worked very hard to control her curse. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has a crush on the local Animal Trainer; and she wants to get laid

Ideals: Professionalism. Flaws: Antagonistic, Disease. Bonds: Poor, Has a crush. Occupation: Beggar

Voice: Complex vocabulary, royal

Attributes [hide]

Millicent Harper, Female Human Aristocrat 1
Medium (4'11") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)14 (+2) 14 (+2)11 (+0)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 70 gp. 1 Darkwood Buckler.


Social Check DCs

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