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NPC Generator

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Advanced [show]


Ralf Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is wearing a long, violet, dusty cloak. His whole body is exceptionally muscular. His golden hair is still thick. He wears an eyepatch.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Ralf grew up listening to his mother's many stories. In his 10th year, his parents were killed by a giants raid, leaving Ralf alone in the world. After a stint in an orphanage, he was adopted. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Many giants want him driven away; and find a way to reverse the transformation of his brother

Flaws: Ugly. Bonds: Immigrant, Adventurer, Enemies, Family. Occupation: Layabout

Voice: Hard of hearing, loud

Attributes [hide]

Ralf Meliamne, Male Half-Elf Monk 1
Medium (5'3") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)12 (+1) 15 (+2)16 (+3)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4

Possessions: 300 sp.


Social Check DCs


Breena Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she tends to wear a blue poncho over her likewise colored trousers and shirt. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is able to make almost anything out of random pieces of junk.

History: Breena was born the youngest of three triplets. From her teen years she was always beautiful and desirable, so people have always doted on her. She has been saving her money to try and buy her sister's freedom.

Motivation: Her spouse's relatives view her with great suspicion; and an old rival family wants her found

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Family. Occupation: Map Maker

Voice: Speaks like tongue is numb

Attributes [hide]

Breena Musgraben, Female Gnome Ranger 2
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)11 (+0) 17 (+3)17 (+3)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 120 pp.


Social Check DCs


Manea Rumor, Female Tiefling [Permalink]

Personal [hide]

Description: 5'9" and muscular, this southern woman wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a mace, but if one is not available she will default to her shortbow. She sports a flattop hair cut. She tend to wears goggles to shield her eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is able to fit into much smaller and tighter spaces than normal.

History: She was born to a pair of big game hunters, but was frequently ill as a child. From there she went from mercenary job to mercenary job. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has passion for adventuring and risk.

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Adventurer. Occupation: Crown-heir

Voice: Old thin voice

Attributes [hide]

Manea Rumor, Female Tiefling Monk 2
Medium (5'9") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)15 (+2) 13 (+1)16 (+3)
Skills Medicine +3, Nature +4
Senses Passive Perception 11
Languages Common, Druidic, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Henry Remein, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear yellow pants and tee shirts. He wears his blonde hair down. He has blue eyes and a yellow hat with a red feather.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He can't help but pocket interesting objects he comes across

History: Born in the south his family was never financially stable. Henry was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Henry decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and a rival would like him out of the picture

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Criminal record, Poor, Immigrant. Occupation: Adventurer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Henry Remein, Male Half-Elf Warrior 4
Medium (4'9") Half-Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)15 (+2) 13 (+1)17 (+3)
Skills Performance +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Mary Remington, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a lot of dark rich colors, with gold accents. Her hair is always cut to a buzz. Her fierce blue eyes like to dwell on things.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She enjoys reading and quiet.

History: She was born the only child of a wealthy merchant. She moved out west to avoid the crime she committed. She has been a successful dealer in antiques buying low and selling high.

Motivation: She feels kind of lost in life.

Ideals: Logical, Entrepeneur. Flaws: Depressed. Bonds: Attractive. Occupation: Mortician

Voice: Speaks like tongue is numb

Attributes [hide]

Mary Remington, Female Human Paladin 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)9 (-1) 12 (+1)12 (+1)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 5000 cp.


Social Check DCs

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