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Advanced [show]


Theodoric Compton, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is wearing a long, brown cloak. His whole body is exceptionally muscular. His golden hair is drawn into a tight pony tail with a clover scrunchie. His face is covered beneath a completely black helmet.

Personality: While he acts the brute, he is far gentler than he would appear. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Theodoric was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Theodoric was born on a far eastern forest where he grew up under the tutelage of his father, an expert Bather. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting. Flaws: Secretive. Bonds: Immigrant, Poor, Adventurer. Occupation: Bather

Voice: pre-pubescent

Attributes [hide]

Theodoric Compton, Male Human Commoner 1
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)10 (+0) 9 (-1)11 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 120 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Euphemia Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her red hair is long and unkept. Her eyes are brown.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is able to make almost anything out of random pieces of junk.

History: She is the product a well kept family trust fund and as such has never really known need. Her arcane abilities were realized during a raid on her village. She was granted arcane powers by her dying sister.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Laborer

Voice: Can't modulate volume

Attributes [hide]

Euphemia Stoutman, Female Halfling Fighter 1
Small (2'9") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)9 (-1) 17 (+3)12 (+1)
Skills Persuasion +3, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 4000 cp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Elysande Moreno, Female Half-Elf [Permalink]

Personal [hide]

Description: 4'10" and lanky with angular features, she is an attractive figure. She wears bulky violet painted plate armor. She has slicked back chestnut hair. She tend to wears goggles to shield her eyes.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Elysande was born in the south. At a young age she loved to build and create. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has been a successful dealer in antiques buying low and selling high.

Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new mayor responsibilities is difficult

Ideals: Entrepeneur, Persistence. Flaws: Sensitive. Bonds: Attractive, Mentor. Occupation: Mayor

Voice: Sore throat, cough

Attributes [hide]

Elysande Moreno, Female Half-Elf Druid 1
Medium (4'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)11 (+0) 17 (+3)12 (+1)
Skills Perception +5, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 6000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Falkrunn Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'2" and is wearing the road beaten gear of a warrior. Her red hair is braided into rings. Her brown eyes are passionate and lively.

Personality: Her tongue was cut out and she uses sign language. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: When she was but 5 years old her parents immigrated from the west. Falkrunn was born on a far western island where she grew up under the tutelage of her mother, an expert Sellsword. She has never given up on her poetry dream.

Motivation: She loathes her own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice, Artistic. Flaws: Disease, Depressed. Bonds: Immigrant. Occupation: Sellsword

Voice: Thin and wheezing

Attributes [hide]

Falkrunn Loderr, Female Dwarf Paladin 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)15 (+2) 15 (+2)11 (+0)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 sp. 1 Good lock.


Social Check DCs


Boddynock Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a hunchback. His chestnut hair, when down, is lengthy. His eyes are violet and beady.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He married young, but lost his spouse to drow. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Blacksmith and was forced into it by his family; and he loathes his own lifestyle

Flaws: Ugly, Depressed. Bonds: Family, Slave, Enemies. Occupation: Blacksmith

Voice: Creaky witch voice

Attributes [hide]

Boddynock Folkor, Male Gnome Barbarian 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 42 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)17 (+3) 15 (+2)16 (+3)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Halfling, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Embroidered and bejeweled glove (1000 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item.


Social Check DCs

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