Astaro Caution, Female Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a tight fitting green shirt and pants. Her white hair is singed and shortened. Her gold eyes dart from person to person to random spaces in the air.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. After coming to the age of reason, Astaro took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Poor, Religious. Occupation: Knight
Voice: Creaky witch voice
Attributes [hide]
Medium (6'4") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 1200 sp.
Veloptima Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. She has a slight overbite and is overall scrawny. Her auburn hair is lengthy. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Veloptima hails from a village terrorized by giants. Her mother took her hunting and taught her how to get in the mind of other creatures. Days after completing her studies, news broke out that her hometown was attacked by giants. Veloptima was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: She is terrified, and will act out of fear; and her name or reputation has been wronged in the past by giants, and she desires to right it
Flaws: Antagonistic, Fearful. Bonds: Attractive, Enemies, Nature. Occupation: Soapmaker
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Gnome, Celestial
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 800 sp. 1 Chain shirt.
Kiirith Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He carries with him a set of quarterstaffs on his belt, each one with a sapphire on the hilt. His red crest is drawn into a tight pony tail with a rose scrunchie. He has gleaming, smiling gold eyes.
Personality: He is almost excessively polite to everyone, even when angry. He is skeptical of what others tell him and is slow to trust.
History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Logical. Flaws: Shy, Insane. Bonds: Attractive. Occupation: Soapmaker
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 150 gp. A delicate silver chain set with a tourmaline (100 gp).
Hugh Gladstone, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His skin is also unnaturally pale. He has wavy auburn hair. His face is covered beneath a completely black helmet.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Hugh was raised in a hard working conservative environment. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now mingles about in high society.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor, Job. Occupation: Courier
Voice: Pirate accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Terran, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: Just what you see.
Millicent Selevarun, Female Half-Elf [Permalink]
Personal [hide]
Description: An older woman who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, she is not a threatening figure. With bright auburn hair. Her brown unseeing eyes seem to look past you.
Personality: She speaks before she thinks and is too direct. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was raised in a mountains tribe. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Millicent took refuge in the old dungeon and found the beat up sword and armor she uses now. She has been a successful dealer in antiques buying low and selling high.
Motivation: To prove her worth to the world; and retire the richest woman in the east
Ideals: Entrepeneur, Fighting. Flaws: Disease, Impulsive. Bonds: Nature. Occupation: Guard
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: Carnelian (20 gp).
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