Gardain Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and is well dressed, but even with his fine clothing he looks run-down. His skin is also unnaturally pale. He has shaved his head bald. His thin eyebrows rest above his beady blue eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He is an amazing painter.
History: Gardain hails from a village terrorized by illithids. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: A deep hatred of illithids; and he is greedy
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Herbalist
Voice: Smoker's lung
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 25 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 20 (+5) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 1 Masterwork manacles.
Lone Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears baggy brown pantaloons and a violet scarf. His gray fur is still thick. His eyes are likewise copper. His teeth are white and perfect.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: The child of a Bellfounder, who enjoyed hunting, Lone was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the west.
Ideals: Justice, Entrepeneur. Flaws: Secretive. Bonds: Attractive, Nature. Occupation: Bather
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 18 (+4) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Undercommon, Sylvan, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. 1 Masterwork Heavy wooden shield.
Armara Quest, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears silk and lounges about seductively, and a wedding ring on her right hand. Her hair is cut close to her head. Her black eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She also is a firm believer in the womanly ideal.
History: Armara was born with her father's beautiful face. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To prove her worth to the world.
Flaws: Addict, Impulsive. Bonds: Attractive, In love, Adventurer. Occupation: Bookbinder
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
Possessions: 130 gp.
Eida Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: This woman stands a little under 2'11" and is a bit bulky. She is very muscular particularly in the legs. She typically wears white cloth garments or leather armor. She has no hair. Her brown eyes are passionate and lively.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.
History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Beggar father left her crippled. Due to her spouse's obsession with being a Beggar they were divorced and she won custody of their daughter. She worked as a Spice Merchant, and she later adopted a second daughter.
Motivation: An old rival family wants her found; and regain custody of her daughter
Ideals: Artistic. Flaws: Ugly, Depressed, Disease. Bonds: Family. Occupation: Spice Merchant
Voice: Shortens vowels
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Ignan, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp. Violet garnet (300 gp).
Zook Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: 3'6" and muscular, this northern man dresses in blue turtlenecks beneath a brown coat with yellow slacks. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are hazel.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He comes from a rich northern family. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has gone from town to town working and never settling down anywhere, but has fallen for a local Masseuse. He hasn't told them the truth, but wants to settle down with them.
Motivation: He has a crush on the local Masseuse.
Ideals: Athletic. Flaws: Greedy. Bonds: Has a crush, Rich, Family. Occupation: Apothecary
Voice: Mousy voice
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!