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Advanced [show]


Antinua Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is dressed in earthy colors with a yellow and black handkerchief worn on her left side. She has wavy brown hair. Her eyes are green.

Personality: She will rave to anyone who will listen. Around other people she will do her best to conceal her emotions and appear jolly.

History: She got into the Engraver business at a young age. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Antinua took refuge in the large cave and found the beat up hammer and armor she uses now. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark

Flaws: Insane, Shy. Bonds: Job, Nature, Adventurer. Occupation: Engraver

Voice: Thin and wheezing

Attributes [hide]

Antinua Amakiir, Female Half-Elf Barbarian 1
Medium (5'6") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills Athletics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5

Possessions: 7 Acid flasks.


Social Check DCs


Armara Wisdom, Female Tiefling [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. Her blue hair is knotted and matted. Her white eyes lackadaisically let the world flow into them.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To get a good night's sleep; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Flaws: Shy, Impulsive, Disease, Insomniac. Bonds: Attractive. Occupation: Performer

Voice: Laughs frequently while speaking

Attributes [hide]

Armara Wisdom, Female Tiefling Adept 1
Medium (6'3") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)12 (+1) 13 (+1)14 (+2)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 sp.


Social Check DCs


Jade Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed dagger, just in case. Her black fur is heavily combed to the right. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She has a small toy that she constantly fidgets with.

History: She was born at the edge of vast forest. Her father took her hunting and taught her how to get in the mind of other creatures. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and further expansion of business

Flaws: Racist, Addict. Bonds: Attractive, Nature, Job. Occupation: Sailor

Voice: Hollow voice

Attributes [hide]

Jade Wind, Female Tabaxi Commoner 4
Medium (5'10") Tabaxi, Chaotic Good (CR 4)
Armor Class 14
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 14 (+2)15 (+2) 16 (+3)14 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 13
Languages Common, Aquan, Druidic
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Nella Wheatley, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears silk and lounges about seductively. Her auburn hair is thinning but still full. Her fierce brown eyes like to dwell on things.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She invites people to come help in her community garden.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. From her teen years she was always beautiful and desirable, so people have always doted on her. She now spends her time doing works of charity.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Athletic, Philantrophist. Flaws: Shy. Bonds: Attractive, Military. Occupation: Bookbinder

Voice: Sounds elderly

Attributes [hide]

Nella Wheatley, Female Half-Orc Cleric 2
Medium (6'1") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)14 (+2) 12 (+1)10 (+0)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Infernal, Giant
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 380 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). 2 Tanglefoot bags.


Social Check DCs


Gennal Floshem, Male Elf [Permalink]

Personal [hide]

Description: This man likes to wear blue tank tops with tan pants. He is muscular with a powerful set of arms. His white hair is unkempt and raggedy. His violet eyes are slightly larger than normal.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gennal was born in the south. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist, Persistence. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Performer

Voice: Slurs words

Attributes [hide]

Gennal Floshem, Male Elf Aristocrat 2
Medium (4'8") Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)13 (+1) 15 (+2)16 (+3)
Skills Deception +5, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 380 gp.


Social Check DCs

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