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Advanced [show]


Art Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has wavy brown fur. Her eyes are yellow.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She helped her mother out around the business and became quite the natural. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: An old rival family wants her found; and find a way to reverse the transformation of her sister

Ideals: Opinionated, Persistence. Bonds: Religious, Job, Family. Occupation: Locksmith

Voice: Jittery and nervous

Attributes [hide]

Art Mist, Female Tabaxi Wizard 3
Medium (5'11") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)14 (+2) 15 (+2)16 (+3)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Undercommon, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1800 sp. 1 Masterwork Common Melee.


Social Check DCs


Azzakh Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He typically wears black cloth garments or leather armor. He wears a Stetson hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Sold as a small child to a necromancer, Azzakh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and to unite with his brother

Ideals: Athletic. Flaws: Mundane. Bonds: Attractive, Family, Mentor. Occupation: Apothecary

Voice: Scratchy, weak

Attributes [hide]

Azzakh Norixius, Male Dragonborn Aristocrat 1
Medium (6'2") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp.


Social Check DCs


Pelt Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman wears a worn and beaten armor and is in decent physical shape. She keeps her yellow fur in a pixie cut. Her eyes, though not visible through her cowl, are amber.

Personality: A skeptical and narcissistic woman, Pelt's first love is herself. Her second love is also herself. She is lazy and tries to find solutions quickly.

History: Sold as a small child to a necromancer, Pelt was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was granted druidic powers by her dying sister.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Lazy. Bonds: Mentor, Criminal record. Occupation: Interpreter

Voice: Timid voice

Attributes [hide]

Pelt Of Ebony, Female Tabaxi Barbarian 1
Medium (5'11") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)11 (+0) 13 (+1)15 (+2)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 20 pp. Silver pearl (160 gp).


Social Check DCs


Flask Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is well dressed, constantly wearing a pastel suit, black shirt, and violet tie. Her lavender fur is greasy and uncared for. Her amber eyes are passionate and lively.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born in the south, but her parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to her current location. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is greedy.

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Immigrant, Rich. Occupation: Spy

Voice: Strong lisp

Attributes [hide]

Flask Moon, Female Tabaxi Warlock 3
Medium (6'4") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)12 (+1) 11 (+0)11 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Tod Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a pickaxe on his belt. He carries with him a set of pickaxes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny sapphire earrings on each ear.

Personality: While he acts the brute, he is far gentler than he would appear. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born several months after his father was called into army service. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hasn't been sleeping well lately.

Motivation: Balancing his hectic life and new Stylist responsibilities is difficult; and wants to open a new tavern

Ideals: Fighting. Flaws: Insomniac. Bonds: Rich, Military, Job. Occupation: Stylist

Voice: Uses sign language

Attributes [hide]

Tod Whispermouse, Male Halfling Monk 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)15 (+2) 14 (+2)10 (+0)
Skills Acrobatics +6, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 500 sp.


Social Check DCs

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