Three Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has styled his red fur well, parting it to the right. His half smiles and green eyes are beguiling and draw you in.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Three hails from a village terrorized by illithids. In his 12th year, his parents were killed by a illithids raid, leaving Three alone in the world. After a stint in an orphanage, he was adopted. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and retire the richest man in the north
Ideals: Opinionated, Entrepeneur. Bonds: Attractive, Enemies. Occupation: Servant
Voice: Jittery and nervous
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 30 pp.
Quelenna Dukakis, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears violet trousers with tan and pastel striped suspenders. She wears various colorful collared shirts. She has a penchant for wearing a ring with an oversized ruby on her right hand. She keeps her long blonde hair kept up in a rat tail. She wears an eyepatch.
Personality: She snorts whenever she laughs or is feeling confident. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born in the north. She moved from fad to fad and when she turned 15 she discovered poetry. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Religious, Immigrant. Occupation: Fisher
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 150 gp.
Quick Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a brown feathered hat and brown clothes, and is pretty ugly. Her brown fur is smooth and relatively long. This hazel eyed westerner is not easily forgotten.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in the west her family was never financially stable. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.
Motivation: To be a Doctor again.
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Poor, Job. Occupation: Fletcher
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Gnome, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 8000 cp. 1 Masterwork Common Ranged Weapon.
Kallista Felicity, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a well pressed and immaculate suit (or dress). Her white hair, when down, is lengthy. Her eyes are likewise red. Her teeth are yellowed and unaligned.
Personality: Prone to second guessing herself, she comes off as nervous. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was born in the south, but her parents moved at a very young age to the west. She struck it rich when she found rare goods in large quantities. She has recently gotten a pet goose that steals things from people.
Motivation: She has decided she is irredeemable; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Ugly, Shy. Bonds: Criminal record, Immigrant, Rich. Occupation: Fortune-teller
Voice: Booming voice
Attributes [hide]
Medium (5'8") Tiefling, Lawful Evil (CR 3)
Armor Class 14
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 100 gp.
Rohesia Hayes, Female Human [Permalink]
Personal [hide]
Description: She wears just a grey suit. She carries a battered flail and tarnished hand crossbow as well. Her tied-back hair is chestnut. Her eyes are hazel and catlike.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Gardener arts, while her father instructed her in etiquette, music and courtly manner. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She would like to get married and retire; and wants her loneliness to end
Ideals: Fighting, Philantrophist. Bonds: Has a crush, Adventurer, Rich. Occupation: Gardener
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 400 sp. 1 Masterwork Common Ranged Weapon.
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