Oriff Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears bulky grey painted plate armor. Her hair, while still mostly blonde, has prominent grey streaks. Her amber eyes are slightly larger than normal.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Born to a Architect, her mother struggled to pay the bills. She dropped out of school before completing her studies. She tends to her Cook job now, and dutifully fulfills any obligations she has.
Motivation: To be a Architect again; and expand her business
Ideals: Athletic, Philantrophist, Logical. Bonds: Job, Poor. Occupation: Cook
Voice: Spanish accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 1 Half-Plate.
Beiro Fahrend, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing right leg. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair, when down, is lengthy. His violet eyes dart from person to person to random spaces in the air.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a great chef.
History: He was born in a small desert village. Over the years he perfected his riding and shooting skills. He ran away from his former home and has been making his living as a Scribe for the past few years.
Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and he loathes his own lifestyle
Ideals: Gifted. Flaws: Shy, Depressed. Bonds: Nature, Job. Occupation: Scribe
Voice: Posh accent
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1700 sp.
Tarak Clapham, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a well pressed and immaculate suit (or dress). His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His job bores him to no end. He has decided to make it more interesting.
History: Born to a pair of adventurers, Tarak grew up listening to his mother's many stories. He moved out south to avoid the crime he committed. During his travels, Tarak and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Tarak discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Tarak fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He desires power and/or immortality.
Ideals: Athletic, Passionate. Flaws: Disease. Bonds: Adventurer, Criminal record. Occupation: Healer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 7 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 160 pp.
Rangrim Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: This man is wearing a long, grey cloak. He has a penchant for wearing a ring with an oversized ruby on his left hand. His hair is cut close to his head. His eyes are likewise gray.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He would like to get married and retire; and he has passion for adventuring and risk
Flaws: Shy, Disease. Bonds: Rich, Adventurer, Family, Has a crush. Occupation: Sage
Voice: High pitched and raspy
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp.
Smoking Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses like a well dressed Miller does. He has styled his orange fur well, parting it to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: His tongue was cut out and he uses sign language. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born on a small isolated farm. Cursed with lycanthropy at a very young age, Smoking has worked very hard to control his curse. He's also a talented Bounty Hunter, but doesn't like to broadcast it.
Motivation: Expand his business.
Ideals: Athletic. Flaws: Disease, Impulsive. Bonds: Job, Nature. Occupation: Miller
Voice: Can't modulate volume
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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