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Vanchu Stanton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. Her hair is greying and her face has many wrinkles. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is almost excessively polite to everyone, even when angry. She takes great joy in being the best Cartwright in town.

History: Vanchu was raised in a hard working conservative environment. Her parents enrolled her in a Commoner school at a young age so that she could practice her druidic talents. She then took over the family business and is one of the better Cartwright for hire.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job, Criminal record. Occupation: Cartwright

Voice: Mumbles to self between sentences

Attributes [hide]

Vanchu Stanton, Female Half-Orc Commoner 2
Medium (5'0") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)9 (-1) 11 (+0)12 (+1)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 250 gp.


Social Check DCs


Percival Snowdon, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears very tight pants and wife beaters, though occasionally he sports a brown coat. He is tall, broad shouldered and powerfully built. He has a black handlebar mustache and slicked back black hair. His eyes are violet and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stylist arts, while his father instructed him in etiquette, music and courtly manner. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants revenge against drow.

Ideals: Impeccable, Persistence. Bonds: Enemies, Rich. Occupation: Stylist

Voice: Dutch accent

Attributes [hide]

Percival Snowdon, Male Human Aristocrat 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)15 (+2) 12 (+1)16 (+3)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3

Possessions: 700 sp.


Social Check DCs


Himo Hybrid, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a yellow collared shirt and black pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He has a long silver beard with little hanging trinkets. His ears are large.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Himo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Poor, Criminal record. Occupation: Armorer

Voice: Slow speaker

Attributes [hide]

Himo Hybrid, Male Half-Elf Cleric 2
Medium (5'6") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)13 (+1) 12 (+1)10 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 2000 sp.


Social Check DCs


Quick Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His gray fur is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Always inclined to offer people food he seems plenty friendly. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: To get a good night's sleep; and doesn't want to be a carter and was forced into it by his family

Ideals: Philantrophist, Gifted. Flaws: Insomniac. Bonds: Attractive. Occupation: Carter

Voice: Indian accent

Attributes [hide]

Quick Of Ale, Male Tabaxi Commoner 4
Medium (6'3") Tabaxi, Lawful Evil (CR 4)
Armor Class 15
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 13 (+1)13 (+1) 9 (-1)17 (+3)
Skills History +3, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +7 / 1d10+5, Grapple +5

Possessions: 600 gp. Silver comb with moonstones (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Minor magic item.


Social Check DCs


Oblar Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, he is not a threatening figure. His black hair has been sun bleached extensively. His amber eyes dart from person to person.

Personality: He is overprotective of those who hire his services. He is lazy, self-centered, vain, and jealous.

History: He was born on a small isolated farm. Through the years after Oblar was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Oblar's father didn't care for him much, and the feeling was mutual. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Flaws: Selfish, Antagonistic. Bonds: Adventurer, Guardian, Nature. Occupation: Painter

Voice: Eastern European accent

Attributes [hide]

Oblar Strongbones, Male Halfling Commoner 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)9 (-1) 12 (+1)10 (+0)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs

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