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NPC Generator

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Advanced [show]


Theodoric Whitby, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His moppish brown hair is in a traditional bowl cut. His eyes are likewise gray.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a bit of a xeno-phobe, disliking non-Humans.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Fisher, but he was a colossal failure. He struck the Adventurer job and began his own company from there.

Motivation: Someone believes him a fraud; and to be a fisher again

Flaws: Racist, Mundane. Bonds: Job, Enemies. Occupation: Adventurer

Voice: Speaks in third person

Attributes [hide]

Theodoric Whitby, Male Human Warrior 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)12 (+1) 17 (+3)14 (+2)
Skills Athletics +2, Perception +5
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +5

Possessions: 40 pp. Rock crystal (70 gp).


Social Check DCs


Nalral Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears grey cloth garments or leather armor. His red hair is greasy and uncared for. His violet eyes lackadaisically let the world flow into them.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Animals are drawn to him, and he is able to talk to them.

History: Nalral was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He was granted arcane powers by his dying brother.

Motivation: To clean up the streets.

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Guardian, Poor. Occupation: Priest

Voice: Complex vocabulary, royal

Attributes [hide]

Nalral Goldfinder, Male Dwarf Paladin 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)12 (+1) 13 (+1)7 (-2)
Skills Intimidation +0, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 sp.


Social Check DCs


Aura Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a pastel vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His yellow fur is lengthy. His eyes are green and catlike.

Personality: Aura hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He also is a firm believer in the manly ideal.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aura fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and he is greedy

Ideals: Artistic, Fighting. Flaws: Impulsive. Bonds: Rich. Occupation: Armorer

Voice: Hard of hearing, loud

Attributes [hide]

Aura Grass, Male Tabaxi Commoner 1
Medium (6'10") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)15 (+2) 16 (+3)14 (+2)
Skills Investigation +4
Senses Passive Perception 13
Languages Common, Auran, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp.


Social Check DCs


Leaf Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has no fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He dislikes all the random violence that takes place in the north. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Leaf hails from a village terrorized by dire rats. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against dire rats.

Ideals: Pacifist. Flaws: Ugly, Impulsive. Bonds: Enemies, Immigrant. Occupation: Herbalist

Voice: Scottish accent

Attributes [hide]

Leaf Of Ebony, Male Tabaxi Aristocrat 1
Medium (6'0") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)11 (+0) 10 (+0)14 (+2)
Skills Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 800 sp. 1 Masterwork Common Melee.


Social Check DCs


Fenriz Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a black poncho over his likewise colored trousers and shirt. His purple hair is long and unkept. His fierce silver eyes like to dwell on things.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Athletic. Flaws: Ugly, Shy, Fearful, Disease. Occupation: Junk Dealer

Voice: Switch between two voices

Attributes [hide]

Fenriz Fortune, Male Tiefling Warrior 1
Medium (5'0") Tiefling, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)11 (+0) 11 (+0)19 (+4)
Skills Deception +6, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp.


Social Check DCs

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