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Advanced [show]


Sapply Reese, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. His blonde hair is drawn into a tight pony tail with a card scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a massive crush on the younger sibling of the Unemployed who has hired him part-time. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He has worked as a Unemployed like his father before him.

Motivation: He's in love.

Flaws: Insomniac. Bonds: Has a crush, Family, Rich, Job. Occupation: Unemployed

Voice: Posh accent

Attributes [hide]

Sapply Reese, Male Gnome Adept 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 32 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 19 (+4)12 (+1) 18 (+4)14 (+2)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 14
Languages Common, Gnome, Elven
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 50 pp. Hematite (6 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Mara Koehlanna, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her black hair is well kept. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mara took refuge in the ruined castle and found the beat up halberd and armor she uses now. Being a Engraver kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Optimist. Bonds: Attractive, Nature, Criminal record. Occupation: Engraver

Voice: Posh accent

Attributes [hide]

Mara Koehlanna, Female Half-Elf Rogue 1
Medium (5'2") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)12 (+1) 10 (+0)16 (+3)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Qemuel Grace, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear ponchos typically of a light green in addition to tight pants, and is pretty ugly. His dark red hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: His tongue was cut out and he uses sign language. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Qemuel is combative with any and all who dare try his patience in the slightest.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He then took over the family business and is one of the better Doctor for hire.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Ideals: Justice. Flaws: Ugly, Disease, Insane. Bonds: Military, Job. Occupation: Doctor

Voice: Farmer accent

Attributes [hide]

Qemuel Grace, Male Tiefling Cleric 1
Medium (5'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 14 (+2)19 (+4)
Skills Athletics +3, Persuasion +6
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 90 gp. Blue quartz (9 gp). 3 Smokesticks.


Social Check DCs


Leucis Wisdom, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a hunchback. His red hair is lengthy and is close to two feet long. He has gleaming, smiling black eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He got into the Glassblower business at a young age. In his 13th year, his parents were killed by a goblins raid, leaving Leucis alone in the world. After a stint in an orphanage, he was adopted. He inherited the family business which he has now maintained for 3 years.

Motivation: Revenge; and someone believes him a fraud

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: In love, Job, Enemies. Occupation: Glassblower

Voice: High pitched and raspy

Attributes [hide]

Leucis Wisdom, Male Tiefling Rogue 2
Medium (5'3") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)17 (+3) 10 (+0)19 (+4)
Skills Athletics +4, Investigation +5
Senses Passive Perception 10
Languages Common, Orc, Ignan, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +5

Possessions: Black velvet mask with numerous citrines (50 gp). 1 Banded mail.


Social Check DCs


Audhild Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and she perpetually has her club ready. Her brown hair is knotted and matted. She is baby faced.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is harsh and unforgiving.

History: She served in the navy to pay for her family's outstanding loans. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Bounty Hunter like her father before her.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Military, Job, Debt. Occupation: Bounty Hunter

Voice: Boston accent

Attributes [hide]

Audhild Graybeard, Female Dwarf Wizard 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)13 (+1) 10 (+0)13 (+1)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 50 gp.


Social Check DCs

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