Vepar Temperance, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and a wedding ring on her left hand. She keeps her chestnut hair in a pixie cut. Her eyes are black and catlike.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a logical person and will generally grow upset if things defy logic and science.
History: Vepar was born in the south. At a young age she loved to build and create. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Some 8 years later her spouse died after the birth of her son. Heartbroken, Vepar never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: To unite with her brother; and wishes to resurrect an old love
Ideals: Logical, Persistence. Flaws: Shy. Bonds: In love, Family. Occupation: Apothecary
Voice: Scottish accent
Attributes [hide]
Medium (6'2") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
Orla Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a custom-built plate barding that's adorned with blue lining and desert motifs. She is muscular with a powerful set of arms. Her hair is silver and curly. Her eyes are gray.
Personality: Always inclined to offer people food she seems plenty friendly. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Orla was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Orla liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She used her abilities to travel the world and help people.
Motivation: Marry her brother to traveling adventurers; and wants to raise her children well
Ideals: Philantrophist, Entrepeneur. Bonds: Poor, Nature, Family. Occupation: Unemployed
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 12 (+1) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 600 gp.
Robert Kenley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a faded coat and loose pants complete with deerstalker hat, and a wedding ring on his left hand. He has no hair. He is baby faced.
Personality: Abrasive and pushy, he has a hard time making friends. He enjoys reading and quiet.
History: Gifted from a young age, Robert studied abroad. While studying, he fell in love. They married and had a daughter. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Logical, Gifted. Flaws: Ugly, Antagonistic. Bonds: In love. Occupation: Bricklayer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 600 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp).
Semyaza Fluke, Female Tiefling [Permalink]
Personal [hide]
Description: She dresses in green turtlenecks beneath a blue coat with brown slacks, and she perpetually has her pickaxe ready. She has dyed her greying silver hair a little too much giving a sharp silver color. She has several tiny emerald earrings on each ear.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She would rather hide behind her crafts than deal with other people.
History: She was born into a rich family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has never given up on her dancing dream.
Motivation: She is greedy; and money/treasure
Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Rich, Attractive. Occupation: Server
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 18 (+4) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven, Elven, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Uncommon Weapon.
Eleanor Churchill, Female Human [Permalink]
Personal [hide]
Description: She is typically in her Beggar uniform. She is physically well-built. Her red hair is well kept. Her eyes are likewise violet.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: When she was but 3 years old her parents immigrated from the south. She has had some formal painting training, and achieved minor success. She has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Ideals: Joker, Artistic. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Beggar
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'8") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!