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Advanced [show]


Arara Firahel, Female Elf [Permalink]

Personal [hide]

Description: 5'3" and muscular, this eastern woman has a large blue mantle and cape that has been intricately interwoven into her red robe. She sports a flattop hair cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was raised in a island tribe. She was an athlete and attended two major summer competitions. She never won. After a long history of fighting, Arara and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Athletic. Flaws: Insane, Shy, Antagonistic. Bonds: Nature. Occupation: Herbalist

Voice: American accent

Attributes [hide]

Arara Firahel, Female Elf Warrior 2
Medium (5'3") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 15 (+2)15 (+2) 14 (+2)11 (+0)
Skills History +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Gnome
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4

Possessions: 200 sp.


Social Check DCs


Alex Langdon, Male Human [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his red robe. He wears his golden hair down. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. During his travels, Alex and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Alex discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Alex fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He feels threatened by others; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Philantrophist. Flaws: Disease, Fearful. Bonds: Nature, Adventurer. Occupation: Servant

Voice: Old Prospector

Attributes [hide]

Alex Langdon, Male Human Fighter 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)9 (-1) 13 (+1)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 pp. 1 Banded mail.


Social Check DCs


Aust Aloro, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time and is in decent physical shape. With bright chestnut hair and a scraggly beard. His green eyes have a joyful gleam in them most of the time.

Personality: Aust speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Aust grew up listening to his mother's many stories. He found a children's book about a Elf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He desires power and/or immortality.

Ideals: Impeccable, Gifted, Justice. Bonds: Adventurer. Occupation: Unemployed

Voice: Complex vocabulary, royal

Attributes [hide]

Aust Aloro, Male Elf Druid 2
Medium (4'8") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)8 (-1) 14 (+2)13 (+1)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 240 gp.


Social Check DCs


Adelard Shirley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears just a brown suit. He has a long brown beard with little hanging trinkets. He wears large thick round spectacles.

Personality: He speaks before he thinks and is too direct. He is a logical person and will generally grow upset if things defy logic and science.

History: Adelard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Beggar work with an outfit from a few towns over. Beggar work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: An old rival family wants him found; and to share knowledge with the world

Ideals: Logical. Flaws: Impulsive. Bonds: Poor, Job, Family. Occupation: Beggar

Voice: Rolls R's

Attributes [hide]

Adelard Shirley, Male Human Adept 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 12 (+1)8 (-1)
Skills Animal Handling +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 sp. White pearl (110 gp).


Social Check DCs


Katherine Atterton, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears an entirely brown suit with grey socks and a vest with buckled shoes. She wears her chestnut hair down. Her gray eyes lackadaisically let the world flow into them.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Katherine was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. She was an apprentice working in her mother's forge. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Balancing her hectic life and new Shoemaker responsibilities is difficult; and marry her brother to traveling adventurers

Flaws: Antagonistic. Bonds: Adventurer, Poor, Job, Family. Occupation: Shoemaker

Voice: Soft and melodious

Attributes [hide]

Katherine Atterton, Female Human Rogue 1
Medium (4'9") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)17 (+3) 16 (+3)8 (-1)
Skills Intimidation +1, Survival +5
Senses Passive Perception 13
Languages Common, Sylvan, Aquan, Giant
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs

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