Tatyan Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: She tends to wear a large black jacket. Her white crest is lengthy. Her half smiles and gold eyes are beguiling and draw you in.
Personality: Tatyan speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born to loving parents in a slum to the south. A freak accident while working with her Tailor mother left her crippled. After a long history of fighting, Tatyan and her spouse have recently divorced.
Motivation: Sabotage a competitor; and she's repulsed by the pc
Ideals: Impeccable. Flaws: Antagonistic, Disease. Bonds: Attractive, Poor, Job. Occupation: Masseuse
Voice: German accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 41 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
Possessions: 400 gp. 1 Minor magic item.
Emen Ramsay, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She dresses in white turtlenecks beneath a black coat with tan slacks. She is bald on top and has large blonde tufts of hair around her ears. Her green eyes peer out from beneath her deerstalker white hat.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She believes the world needs to unite to get rid of dire rats once and for all.
History: She was born in the east. Her parents were killed by dire rats in a raid when she was still a young child. The dire rats captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: She wants revenge against dire rats.
Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Glassblower
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 500 sp.
Faran Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. He carries with him a set of longbows on his belt, each one with a jet on the hilt. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are green and catlike.
Personality: Cocky and sure of himself, he believes he is the best Spy born in the past three hundred years. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Faran was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Faran decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He's also a talented Banker, but doesn't like to broadcast it.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Fighting. Bonds: Job, Religious, Rich, Criminal record. Occupation: Spy
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 700 sp.
Nirgel Horror, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses like a well dressed Shoemaker does. His brown hair is lengthy. His face is covered beneath a completely black helmet.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. As long as the job gets done he does not care how it got done.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He worked as a nervous Shoemaker and found it very stressful. He became a Shoemaker soon after.
Motivation: To be a Soapmaker again; and balancing his hectic life and new shoemaker responsibilities is difficult
Ideals: Professionalism. Flaws: Terse, Antagonistic. Bonds: Job. Occupation: Shoemaker
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 80 pp.
Thamuz Gluttony, Male Tiefling [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His hair is brown and curly. His eyes are silver.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Thamuz grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Thamuz. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture; and an old rival family wants him found
Flaws: Antagonistic. Bonds: Attractive, Family, Slave, Criminal record. Occupation: Engraver
Voice: Spits and sputters
Attributes [hide]
Medium (6'6") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 90 gp. 2 Thunderstones.
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