Boddynock Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He has a large blue mantle and cape that has been intricately interwoven into his grey robe. His hair is cut close to his head. His hazel eyes lackadaisically let the world flow into them.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is skeptical of what others tell him and is slow to trust.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Boddynock took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants revenge against orcs; and he has money and likes to spend it
Flaws: Antagonistic, Shy. Bonds: Rich, Nature, Enemies. Occupation: Blacksmith
Voice: Creaky witch voice
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 100 gp. White pearl (140 gp).
Reeza Springfield, Female Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender woman is wearing colorful clothing, dressed as a Mercenary. With bright black hair. Her half smiles and blue eyes are beguiling and draw you in.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a logical person and will generally grow upset if things defy logic and science.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Through the years after Reeza was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Reeza's mother didn't care for her much, and the feeling was mutual. Days after completing her studies, news broke out that her hometown was attacked by brigands. Reeza was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.
Motivation: Expand her business; and sabotage a competitor
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Military, Enemies, Job. Occupation: Mercenary
Voice: Irish accent
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Good (CR 2)
Armor Class 13
Hit Points 19 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 16 (+3) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 170 gp. 1 Masterwork Common Melee.
Sutha Sharps, Female Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a robe, a symbol of the sun god around her neck, and a falchion on her belt. Her chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. She wears large thick round spectacles.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Born in the east to a Sellsword, Sutha learned a great deal about her father's area of expertise. A gypsy cursed her at a young age, leading to her ugly appearance. She became a Sellsword soon after.
Motivation: Further expansion of business.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Sellsword
Voice: Australian accent
Attributes [hide]
Medium (4'9") Half-Orc, True Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Giant, Celestial
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 300 gp.
Damaia Secret, Female Tiefling [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has moderate length blue hair. Her silver eyes have a joyful gleam in them most of the time.
Personality: Damaia is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is obsessed with her god.
History: Born in the south to a Soapmaker, Damaia learned a great deal about her mother's area of expertise. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She's also a talented Cartwright, but doesn't like to broadcast it.
Motivation: Find a way to reverse the transformation of her brother; and to reunite with her absent mother
Ideals: Extrovert, Gifted. Bonds: Religious, Job, Family. Occupation: Soapmaker
Voice: Speaks in third person
Attributes [hide]
Medium (4'8") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 380 gp.
Hupe Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing a tight white one piece outfit complete with pants, hood, and a cape. His red hair is lengthy. He wears crescent spectacles with a black brim.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: When he was but 7 years old his parents immigrated from the north. His mother had invested heavily in several trade routes and wanted him to inherit them. He left for the north, certain he would find work there.
Motivation: He is greedy.
Flaws: Cynical, Impulsive. Bonds: Immigrant, Rich. Occupation: Scribe
Voice: Speaks with back of mouth
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 70 gp.
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Their contribution stands as a beacon of hope for all adventurers!