Mehen Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and wears dull green sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. He keeps his black crest in a flapper bob. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a Spy first and foremost. He believes firmly that knowledge should be universal. He takes great joy in being the best Spy in town.
History: Born in the west to a Spy, Mehen learned a great deal about his mother's area of expertise. One day when Mehen was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Mehen was heart-stricken from the event, and his father started working long hours to provde for them. He struck the Spy job and began his own company from there.
Motivation: Many orcs want him driven away; and to be a crown-heir again
Ideals: Athletic. Flaws: PTSD. Bonds: Job, Family, Enemies. Occupation: Spy
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 4)
Armor Class 11
Hit Points 47 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 300 gp.
Menny Offund, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue vest and prefers violet and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her blonde hair is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: From birth she was tutored by a cruel and relentless mentor. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Justice. Flaws: Ugly, Insomniac. Bonds: Adventurer, Mentor. Occupation: Glassblower
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Halfling, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 210 gp.
Pelt Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'9" and muscular, this southern man is wearing a long, pastel, dusty cloak. He wears his orange fur down. His eyes are likewise copper.
Personality: Stoic and calm, he prefers to meditate than take action. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born in the south, but his parents moved at a very young age to the east. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Athletic, Disciplined. Flaws: Antagonistic. Bonds: Mentor, Immigrant, Criminal record. Occupation: Marshal
Voice: Spanish accent
Attributes [hide]
Medium (6'9") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 14 (+2) | 15 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon, Druidic
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 170 gp.
Bryseis Benevolence, Female Tiefling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'2" has a big stupid grin on her face most of the time. She wears a green collared shirt and black skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. Her blue hair is greasy and uncared for. She has black eyes and a green hat with a black feather.
Personality: Stoic and calm, she prefers to meditate than take action. She has a small toy that she constantly fidgets with.
History: Born to a Shipwright, her mother struggled to pay the bills. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She'd like to take her coworkers down a peg; and she wants nothing more than to rejoin the army
Ideals: Disciplined. Flaws: Ugly, Addict. Bonds: Poor, Military. Occupation: Jeweler
Voice: Strong lisp
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp. 1 Masterwork Uncommon Weapon.
Mardred Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: This light-skinned female wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is tall, broad shouldered and powerfully built. She wears a Stetson hat to hide her balding. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born at the edge of vast forest. She dropped out of school before completing her studies. After a long history of fighting, Mardred and her spouse have recently divorced.
Motivation: A need for knowledge about a nearby landmark; and an old rival family wants her found
Ideals: Logical. Flaws: Antagonistic. Bonds: Family, Nature, Adventurer. Occupation: Engraver
Voice: Aggressive tone
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
Possessions: Just what you see.
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