Eida High-hill, Female Halfling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears red robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sai, but if one is not available she will default to her club. Her brown hair is slicked back into a classic pompadour. She wears a mask on her face.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. Her job bores her to no end. She has decided to make it more interesting.
History: Eida was born in the north. At a young age she loved to build and create. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Persistence. Bonds: Attractive, Adventurer, Criminal record. Occupation: Barrister
Voice: French accent
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Dwarven, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 20 gp.
Brakka Gentry, Female Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears rags and sports a simple walking cane, and is pretty ugly. She has done her best to style her silver hair to look like a famous performer. She has gleaming, smiling green eyes.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born at the edge of vast island. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She feels kind of lost in life; and to find somewhere to settle down
Ideals: Philantrophist. Flaws: Ugly, Mundane, Depressed. Bonds: Poor, Nature. Occupation: Jeweler
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 8 (-1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Drifting Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His fur is brown and curly. His copper eyes are slightly larger than normal.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born to a poor family in the city he treasured whatever gifts he got. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To share knowledge with the world; and wants to open a new tavern
Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Poor, Mentor. Occupation: Weaver
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +4
Possessions: 60 gp. Freshwater pearl (8 gp). 1 Banded mail.
Pyxrin Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep green leather and dull yellow iron scale mail. She carries with her a set of scimitars, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her crest, while still mostly bronze, has prominent grey streaks. She is very pretty but has cold, dead eyes.
Personality: Pyxrin is depressed about a lot of things. She tends to be a nihilist. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Gifted from a young age, Pyxrin studied abroad. Her arcane abilities were realized during a raid on her village. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pyxrin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Extrovert, Gifted. Flaws: Depressed. Bonds: Attractive. Occupation: Bookbinder
Voice: Boston accent
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 10 (+0) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 100 gp.
Thorpe Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and has a large red mantle and cape that has been intricately interwoven into his tan robe. His hair, while still mostly blonde, has prominent grey streaks. He is baby faced.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Thorpe was born the youngest of three triplets. Like his father and his brother before him, after school he went straight into learning to become a Beggar. Due to his spouse's obsession with being a Apothecary they were divorced and he won custody of their daughter. He worked as a Beggar, and he later adopted a second daughter.
Motivation: Doesn't want to be a Beggar and was forced into it by his family; and his relatives are trying to arrange a marriage
Ideals: Athletic. Flaws: Depressed. Bonds: Adventurer, Family, Job. Occupation: Beggar
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 700 sp. Chrysoberyl (140 gp). 3 Tanglefoot bags.
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