Habor Cacophony, Male Tiefling [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep green leather and dull tan iron scale mail. He carries with him a set of quarterstaffs, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair, while still mostly dark red, has prominent grey streaks. His gold eyes are passionate and lively.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Jeweler but believes his peers are too gung-ho.
History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Tiefling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality
Ideals: Fighting, Pacifist. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Jeweler
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 100 gp.
Mary Branson, Female Human [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a brown coat. She carries with her a set of bastard swords, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She is bald on top and has large blonde tufts of hair around her ears. Her gray eyes are slightly larger than normal.
Personality: She has always had a great fascination with Halfling culture. She has a small toy that she constantly fidgets with.
History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mary fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and halfling compassion
Ideals: Fighting. Flaws: Ugly, Racist, Addict. Bonds: Rich. Occupation: Shepherd
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 sp.
Sarah Clare, Female Human [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She is well dressed, but even with her fine clothing she looks run-down. Her whole body is exceptionally muscular. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Layabout arts, while her mother instructed her in etiquette, music and courtly manner. She helped her father out around the business and became quite the natural. She's also a talented Carter, but doesn't like to broadcast it.
Motivation: She has money and likes to spend it.
Flaws: Secretive. Bonds: Immigrant, Religious, Rich, Job. Occupation: Layabout
Voice: Farmer accent
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Ignan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 150 gp.
Seraphina Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears professional attire. Her red hair is drawn into a tight pony tail with a cross scrunchie. She wears crescent spectacles with a black brim.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She is searching for what she claims is her rightful reward.
Motivation: She has passion for adventuring and risk; and obtaining odd cultural dragonborn artifacts is her passion
Ideals: Passionate. Flaws: Forgetful. Bonds: Attractive, Criminal record, Adventurer. Occupation: Guard
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Infernal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 600 sp.
Bilbron Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'7" and is a bit bulky. He is very muscular particularly in the legs. He wears rags and sports a simple walking cane. His hair is short and white. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: Regain custody of his daughter; and he is unsatisfied with his job
Ideals: Optimist, Gifted. Bonds: Poor, Job, Family. Occupation: Layabout
Voice: Nasally tone
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 gp.
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