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Advanced [show]


Kelter High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his chestnut hair up. He has blue eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Kelter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Many dire rats want him driven away; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Mayor

Voice: Speaks like tongue is numb

Attributes [hide]

Kelter High-hill, Male Halfling Wizard 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)16 (+3) 12 (+1)11 (+0)
Skills History +5, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Druidic, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 60 gp.


Social Check DCs


Rurik Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has a slight overbite and is overall scrawny. His hair, while still mostly auburn, has prominent grey streaks. His eyes are amber and he is always smoking a pipe.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Dwarf Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: He desires power and/or immortality.

Ideals: Logical. Flaws: Shy, Insane. Bonds: Attractive, Adventurer, Slave. Occupation: Fortune-teller

Voice: American accent

Attributes [hide]

Rurik Burrowfound, Male Dwarf Adept 1
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)14 (+2) 8 (-1)7 (-2)
Skills Acrobatics +4, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp.


Social Check DCs


Werydd Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a tight fitting brown shirt and pants, and sports empty pouches on her belt. She keeps her long silver hair kept up in a rat tail. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Overbrimming with self-confidence, Werydd isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born in a small village she learned the ways of the warrior from her mother. She went to a religious school and was inspired by the priests there in charitable deeds. She ran away from her former home and has been making her living as a Brewer for the past few years.

Motivation: Her religion dominates her actions.

Ideals: Impeccable, Fighting. Bonds: Religious, Job. Occupation: Brewer

Voice: Deep voice with rolling R's

Attributes [hide]

Werydd Ironfist, Female Dwarf Expert 1
Medium (3'9") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)9 (-1) 13 (+1)11 (+0)
Skills Arcana +1, Nature +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 140 gp.


Social Check DCs


Drenna Hadlee, Female Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned female wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is tall, broad shouldered and powerfully built. She wears her auburn hair down. She tend to wears goggles to shield her eyes.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a poor family in the city she treasured whatever gifts she got. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: To be a Actor again; and to protect her home

Ideals: Joker. Bonds: Attractive, Poor, Job, Guardian. Occupation: Animal Trainer

Voice: Soft and mumbly

Attributes [hide]

Drenna Hadlee, Female Half-Orc Ranger 2
Medium (6'1") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)10 (+0) 13 (+1)11 (+0)
Skills Persuasion +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 sp.


Social Check DCs


Clerebold Astley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his golden hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.

Personality: A skeptical and narcissistic man, Clerebold's first love is himself. His second love is also himself. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Impulsive. Bonds: Poor, Attractive, Nature. Occupation: Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Clerebold Astley, Male Human Aristocrat 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 9 (-1)11 (+0) 11 (+0)13 (+1)
Skills Religion +2, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4

Possessions: 90 gp.


Social Check DCs

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