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Advanced [show]


Leaf Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a perfectly clean shirt and pair of pants. His lavender fur is lengthy and is close to two feet long. His eyes are green and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the west. Flattery will make him almost putty in your hands.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Leaf reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. In the meantime he has taken over work as a Adventurer and occasionally as a mercenary.

Motivation: Wants to work out more often; and he's looking for his big break

Ideals: Athletic, Pacifist. Flaws: Selfish. Bonds: Attractive, Poor, Military. Occupation: Adventurer

Voice: Creaky witch voice

Attributes [hide]

Leaf Of Ebony, Male Tabaxi Barbarian 1
Medium (6'2") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 sp.


Social Check DCs


Salasar Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a black collared shirt and grey pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His gold crest is matted, messy, and big. His gold eyes peer out from beneath his wide-brimmed black hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born several months after his father was called into army service. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was granted druidic powers by his dying sister.

Motivation: An old rival family wants him found.

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Military, Family. Occupation: Apothecary

Voice: Cold and demanding tone

Attributes [hide]

Salasar Phrahdrandon, Male Dragonborn Adept 4
Medium (6'4") Dragonborn, Neutral Good (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)13 (+1) 11 (+0)15 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp.


Social Check DCs


Chad Blackwood, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His chestnut hair is kept up in a ponytail inside a deerstalker hat. His eyes are green and he is always smoking a pipe.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the north to a Knight, Chad learned a great deal about his mother's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Locksmith again; and several ex partners dislike his way of doing things and want revenge

Flaws: Emotional, Antagonistic. Bonds: Job, Nature, Enemies. Occupation: Knight

Voice: Mousy voice

Attributes [hide]

Chad Blackwood, Male Human Cleric 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)17 (+3) 12 (+1)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Terran, Abyssal, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 30 pp. 1 Hourglass.


Social Check DCs


Shifting Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her black fur is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born to a pair of adventurers, Shifting grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and she's looking for her big break

Ideals: Athletic, Opinionated. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Tanner

Voice: Voice breaks

Attributes [hide]

Shifting Paws, Female Tabaxi Ranger 1
Medium (4'7") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 11 (+0)15 (+2)
Skills Persuasion +4, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 30 pp.


Social Check DCs


Zagga Denholm, Female Half-Orc [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She wears skinny pants and wears a white and brown robe with the hood down, marred by chocolates. She wears a top hat to cover her moderate length red hair. She wears round tiny glasses practically rammed into her face.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She was born a particularly ugly child, much to the horror of her parents. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to raise her children well.

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Family, Job. Occupation: Junk Dealer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Zagga Denholm, Female Half-Orc Ranger 2
Medium (6'1") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)9 (-1) 16 (+3)12 (+1)
Skills History +1, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1700 sp. Red garnet (100 gp).


Social Check DCs

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