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NPC Generator

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Advanced [show]


Eiravel Mellegaard, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears a worn and beaten armor and is in decent physical shape. His black hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are blue.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has all his life been fascinated with music.

History: Sold as a small child to a necromancer, Eiravel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal music training, and achieved minor success. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Eiravel never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To pay off his debts; and wishes to resurrect an old love

Ideals: Justice, Artistic. Bonds: Mentor, In love, Debt. Occupation: Painter

Voice: Speaks in third person

Attributes [hide]

Eiravel Mellegaard, Male Half-Elf Barbarian 3
Medium (4'10") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 40 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)16 (+3) 12 (+1)13 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Celestial, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Tiaathque Malcolms, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears an entirely yellow suit with green socks and a vest with buckled shoes. Her black hair is thinning but still full. She wears crescent spectacles with a black brim.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born in the west. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She moves from town to town, unable to find a place to settle.

Motivation: She feels threatened by others; and she uses money and sex appeal to get what she needs

Ideals: Passionate. Flaws: Fearful. Bonds: Attractive, Immigrant, Rich. Occupation: Roofer

Voice: French accent

Attributes [hide]

Tiaathque Malcolms, Female Half-Elf Expert 1
Medium (5'0") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)10 (+0) 12 (+1)11 (+0)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 6000 cp.


Social Check DCs


Artin Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her long golden hair is drawn into a two foot long braid. She has a dull look in her hazel eyes.

Personality: Artin hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She never wears the same outfit twice, unless she absolutely has to.

History: Artin lived on a farm with her father, near the main road leading to a nearby town. From her teen years she was always beautiful and desirable, so people have always doted on her. Due to her spouse's obsession with being a Stylist they were divorced and she won custody of their son. She worked as a Jeweler, and she later adopted a second son.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Artistic. Bonds: Poor, Attractive, Family. Occupation: Jeweler

Voice: Pronounces difficult words wrong

Attributes [hide]

Artin Dankil, Female Dwarf Expert 1
Medium (3'10") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)14 (+2) 16 (+3)10 (+0)
Skills Persuasion +2, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 60 gp.


Social Check DCs


Erky Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many yellow ritualistic tattoos. He wears a tan top hat and tan clothes. He keeps his white hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Erky was born the youngest of three triplets. He helped his father out around the business and became quite the natural. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Flaws: Insomniac, Antagonistic, Shy. Bonds: Family, Job, Criminal record. Occupation: Interpreter

Voice: Tuts and clicks tongue

Attributes [hide]

Erky Folkor, Male Gnome Adept 2
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Aquan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 360 gp. Rose (80 gp). White pearl (140 gp).


Social Check DCs


Trym Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He is portly but not overly obese. He has a auburn handlebar mustache and slicked back auburn hair. He wears round tiny glasses practically rammed into his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a criminal king-pin and mafia family Trym abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He feels that his past leaves him morally obligated to help.

Bonds: Attractive, Job, Rich, Criminal record, Adventurer. Occupation: Mortician

Voice: growls and snarls, animalistic

Attributes [hide]

Trym Davenport, Male Human Druid 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)10 (+0) 13 (+1)13 (+1)
Skills Acrobatics +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 140 gp. Sardonyx (50 gp).


Social Check DCs

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