Ulfgar Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears grey trousers with pastel and red striped suspenders. He wears various colorful collared shirts. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair, when down, is lengthy. He has a tattooed face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: The child of eastern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He wants revenge against illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Flaws: Shy. Bonds: Attractive, Enemies, Immigrant. Occupation: Glassblower
Voice: Scratchy, weak
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 130 gp.
Vezera Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: She is in excellent shape and is typically in her Banker uniform. She keeps her long white crest kept up in a rat tail. She is baby faced.
Personality: She speaks before she thinks and is too direct. She also hits on women, regardless of circumstances.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an athlete and attended two major summer competitions. She never won. She became a Banker soon after.
Motivation: Further expansion of business; and wants to work out more often
Ideals: Athletic. Flaws: Impulsive. Bonds: Job, Has a crush, Immigrant. Occupation: Banker
Voice: Voice breaks
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 24 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Giant, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: Tiger eye turquoise (10 gp). Chrysoprase (30 gp).
Kerkad Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a green costume with the symbols of luck on his torso. His crest is scarlet and very short. He tend to wears goggles to shield his eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with finding treasure.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Navigator arts, while his father instructed him in etiquette, music and courtly manner. His parents enrolled him in a Commoner school at a young age so that he could practice his divine talents. He was granted divine powers by his dying brother.
Motivation: He's looking for his big break; and money/treasure
Ideals: Joker, Gifted. Bonds: Adventurer, Rich. Occupation: Navigator
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 41000 sp. 1 Minor magic item.
Nija Fealty, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She dresses well, typically a more casual-formal manner. Her hair is cut close to her head. Her eyes are red.
Personality: Cocky and sure of herself, she believes she is the best Sailor born in the past three hundred years. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Nija lived on a farm with her father, near the main road leading to a nearby town. From her teen years she was always beautiful and desirable, so people have always doted on her. She then took over the family business and is one of the better Sailor for hire.
Motivation: She is unsatisfied with her job; and expand her business
Ideals: Athletic. Bonds: Attractive, Job, Military, Family. Occupation: Sailor
Voice: Excited and jittery
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan, Goblin
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 390 gp.
Aym Murder, Female Tiefling [Permalink]
Personal [hide]
Description: A 5'3" southern woman, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has moderate length black hair. This silver eyed southerner is not easily forgotten.
Personality: She snorts whenever she laughs or is feeling confident. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: She was born on a small isolated farm. Her mother was a mechanic, and taught her how to fix just about anything. Days after completing her studies, news broke out that her hometown was attacked by goblins. Aym was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.
Motivation: She is wracked by social anxiety; and someone believes her a fraud
Ideals: Persistence. Flaws: Fearful. Bonds: Enemies, Nature. Occupation: Architect
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 380 gp.
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