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Advanced [show]


Birel Ofandrus, Female Half-Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 5'7". She wears a violet vest and prefers red and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair is always cut to a buzz. She has several tiny emerald earrings on each ear.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is harsh and unforgiving.

History: Birel hails from a village terrorized by illithids. Birel was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Birel decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has built up a small fortune and can afford her own way.

Motivation: Many illithids want her driven away; and she has decided she is irredeemable

Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record, Enemies. Occupation: Scribe

Voice: Relaxed voice

Attributes [hide]

Birel Ofandrus, Female Half-Elf Fighter 4
Medium (5'7") Half-Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)13 (+1) 13 (+1)10 (+0)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Ilde Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized brown coat. She is portly but not overly obese. Her white hair is greasy and uncared for. Her hazel eyes peer out from beneath her broad brown hat.

Personality: She is very quiet and rarely speaks above a whisper. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Flaws: Ugly, Shy, Fearful. Bonds: Rich. Occupation: Mortician

Voice: Jamaican accent

Attributes [hide]

Ilde Goblinbane, Female Dwarf Bard 2
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)9 (-1) 12 (+1)12 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Aym Righteous, Female Tiefling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears very tight pants and wife beaters, though occasionally she sports a green coat. Her silver hair, when down, is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Sold as a small child to a brothel owner, Aym was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To get a good night's sleep; and she is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Nature, Mentor. Occupation: Navigator

Voice: Uses sign language

Attributes [hide]

Aym Righteous, Female Tiefling Rogue 3
Medium (5'2") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)14 (+2) 12 (+1)16 (+3)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5

Possessions: 400 gp.


Social Check DCs


Marastyr Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who very much looks the part of a Scribe, she is not a threatening figure. She keeps her silver hair in a pixie cut. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: She loves telling others what to do and how they should feel about things. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Born in the north to a Scribe, Marastyr learned a great deal about her father's area of expertise. Her childhood dream was to be a Butcher, but she was a colossal failure. She inherited the family business which she has now maintained for 12 years.

Motivation: She is unsatisfied with her job; and wants to work out more often

Ideals: Opinionated, Athletic. Flaws: Impulsive. Bonds: Job, Attractive. Occupation: Scribe

Voice: Low rumbling, strings words together

Attributes [hide]

Marastyr Deepdelver, Female Dwarf Wizard 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)10 (+0) 13 (+1)12 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 20 pp.


Social Check DCs


Einkil Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears skinny pants and wears a grey and blue robe with the hood down. With a patchy brown beard and wild brown hair. His brown eyes have a joyful gleam in them most of the time.

Personality: His tongue was cut out and he uses sign language. He always tries to repair and not replace. It was this mentality that drove him into the Bounty Hunter business.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He has since lost track of the people in his past.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants him found

Ideals: Persistence, Gifted, Fighting. Flaws: Disease. Bonds: Family. Occupation: Bounty Hunter

Voice: Dark and ominous

Attributes [hide]

Einkil Helcral, Male Dwarf Monk 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 12 (+1)6 (-2)
Skills Performance +0
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 250 gp.


Social Check DCs

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