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Advanced [show]


Arannis Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a violet and tan handkerchief worn on his right side. He is bristling with hidden weapons, mostly crossbows and whips. He has done his best to style his blonde hair to look like a famous performer. His gray eyes dart from person to person to random spaces in the air.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Animals are drawn to him, and he is able to talk to them.

History: He was born to a criminal king-pin and mafia family He was taken from his home at a very young age. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Seeks redemption; and he's looking for his big break

Ideals: Gifted. Bonds: Criminal record, Job, Slave, Adventurer. Occupation: Apothecary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Arannis Koehlanna, Male Half-Elf Fighter 2
Medium (5'2") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)11 (+0) 10 (+0)11 (+0)
Skills Investigation +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Lone Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He has styled his beige fur well, parting it to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved from fad to fad and when he turned 15 he discovered music. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Gifted, Artistic. Flaws: Emotional. Bonds: Attractive, Rich. Occupation: Locksmith

Voice: Scandinavian accent

Attributes [hide]

Lone Grass, Male Tabaxi Monk 1
Medium (6'0") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)15 (+2) 11 (+0)17 (+3)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common, Terran, Goblin
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 30 gp. Smoky quartz (40 gp). 1 Masterwork Common Melee.


Social Check DCs


Salanop Welber, Female Gnome [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a club, but if one is not available she will default to her rapier. Her long chestnut hair is drawn into a two foot long braid. She has several tiny opal earrings on each ear.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has a habit of throwing herself into exceedingly dangerous situations.

History: She is the product a well kept family trust fund and as such has never really known need. Like her mother and her brother before her, after school she went straight into learning to become a Map Maker. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To prove her worth to the world; and sabotage a competitor

Ideals: Optimist. Flaws: Impulsive. Bonds: Rich, Job. Occupation: Map Maker

Voice: Scandinavian accent

Attributes [hide]

Salanop Welber, Female Gnome Rogue 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 15
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills Acrobatics +6, Arcana +4
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Goblin
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Aasathra Pfaphnyrennish, Female Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a simple burlap shirt and baggy pants. She conceals her rapier with her veritable burlap sack of a shirt. Her crest is scarlet and curly. Her face is scarred and worn.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She always tries to repair and not replace. It was this mentality that drove her into the Stylist business.

History: Born in the south to a Stylist, Aasathra learned a great deal about her father's area of expertise. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has worked as a Stylist like her father before her.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Job, Debt. Occupation: Stylist

Voice: Ums and uhs a lot

Attributes [hide]

Aasathra Pfaphnyrennish, Female Dragonborn Aristocrat 3
Medium (6'8") Dragonborn, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)14 (+2) 17 (+3)13 (+1)
Skills Animal Handling +5, Deception +3
Senses Passive Perception 13
Languages Common, Auran, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2800 sp. Coral (80 gp). Citrine (20 gp).


Social Check DCs


Mogg Kelsey, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears baggy black pantaloons and a green scarf, he is not a threatening figure. His white hair is cut short. He is very pretty but has cold, dead eyes.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He served in the navy to pay for his family's outstanding loans. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Gifted. Bonds: Attractive, Enemies, Military, Rich. Occupation: Bookbinder

Voice: Prounounces S like Z

Attributes [hide]

Mogg Kelsey, Male Half-Orc Cleric 1
Medium (5'10") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Bloodstone (50 gp). 1 Banded mail.


Social Check DCs

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