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Advanced [show]


Arannis L'Fondant, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a violet poncho over his likewise colored trousers and shirt. His black hair is lengthy and is close to two feet long. His green eyes lackadaisically let the world flow into them.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a pair of adventurers, Arannis grew up listening to his mother's many stories. He moved from fad to fad and when he turned 15 he discovered poetry. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and an old rival family wants him found

Ideals: Artistic. Bonds: Attractive, Religious, Adventurer, Family. Occupation: Servant

Voice: Speaks in third person

Attributes [hide]

Arannis L'Fondant, Male Half-Elf Sorcerer 2
Medium (5'8") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)10 (+0) 13 (+1)12 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 350 gp. 1 Masterwork Common Melee.


Social Check DCs


Gilbert Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears long strands of amber and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his auburn hair in a pixie cut. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a very good compulsive liar and kleptomaniac.

History: A powerful necromancer made him what he is. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Joker. Bonds: Rich, Attractive, Criminal record, Mentor. Occupation: Ruler

Voice: Low rumbling, strings words together

Attributes [hide]

Gilbert Rothenel, Male Half-Elf Adept 1
Medium (5'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 40 gp.


Social Check DCs


Traubon Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his golden hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a great chef.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Warrior school at a young age so that he could practice his divine talents. He was granted divine powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Joker, Gifted. Flaws: Insane. Bonds: Military. Occupation: Dyer

Voice: Raspy

Attributes [hide]

Traubon Torevir, Male Dwarf Warrior 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)10 (+0) 15 (+2)12 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 230 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Masterwork studded leather.


Social Check DCs


Keyleth Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is light but she possesses many yellow ritualistic tattoos. She wears tight fitting clothing which further accentuates her frame. With bright red hair. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing herself, she comes off as nervous. She invites people to come help in her community garden.

History: Keyleth was raised in a hard working conservative environment. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She then took over the family business and is one of the better Barkeep for hire.

Motivation: Wants to have a good time and be beloved; and further expansion of business

Ideals: Philantrophist, Optimist. Flaws: Shy. Bonds: Attractive, Job, Criminal record. Occupation: Barkeep

Voice: Speaks with squeezed throat

Attributes [hide]

Keyleth Qualanthri, Female Elf Druid 2
Medium (5'2") Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)12 (+1) 8 (-1)10 (+0)
Skills Acrobatics +2, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Rhodochrosite (14 gp). Moonstone (80 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mumpena Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She is scrawny and has patchy blonde stubble. She wears a blue shirt, with a pastel mid length skirt with pastel tights and flats, usually wearing a coat over them. She has a hunchback. Her hair is blonde and curly. Her amber eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She is a Succubi in disguise. Mumpena abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and wants a kiss

Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Has a crush, Adventurer. Occupation: Crown-heir

Voice: Excited and jittery

Attributes [hide]

Mumpena Wildwander, Female Gnome Ranger 3
Small (3'5") Gnome, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)17 (+3) 15 (+2)9 (-1)
Skills Performance +1, Stealth +1
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Terran, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs

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