Oriff Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is brown and very short. Her eyes, though not visible through her cowl, are blue.
Personality: She snorts whenever she laughs or is feeling confident. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Oriff was born the youngest of three triplets. She has chosen to use the inheritance that was left to her frivolously. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Find a way to reverse the transformation of her brother; and a deep hatred of giants
Bonds: Rich, Attractive, Family, Enemies. Occupation: Cook
Voice: Squeaky
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 17 (+3) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Giant
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: Just what you see.
Grumbar Coombs, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses well, typically a more casual-formal manner. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born in the east. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist. Bonds: Attractive, Poor, Religious, Immigrant. Occupation: Architect
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp. 1 Masterwork studded leather.
Ahinar Aloro, Female Elf [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized tan coat. Her auburn hair is braided into rings. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Ahinar lived on a farm with her mother, near the main road leading to a nearby town. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.
Motivation: She has comitted a past crime that haunts her to this day; and find a way to reverse the transformation of her brother
Flaws: Insane, Shy. Bonds: Criminal record, Family. Occupation: Cook
Voice: Sleepy voice
Attributes [hide]
Medium (4'11") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 50 gp. Onyx (30 gp).
Robbie Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: This slender woman stands about 2'10". She dresses in white turtlenecks beneath a red coat with violet slacks. Her hair is black and curly. Her otherwise smooth face is marked with small tiny scars.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the south her family was never financially stable. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Her relatives are trying to arrange a marriage; and her spouse's relatives view her with great suspicion
Ideals: Opinionated, Justice, Gifted. Bonds: Poor, Family. Occupation: Masseuse
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 10 (+0) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Frouse Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He has a moderate pudge and is not very fit. He has dyed his greying red hair a little too much giving a sharp red color. His violet eyes lackadaisically let the world flow into them.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a ruthless business man, a trait he acquired from his father.
History: Sold as a small child to a necromancer, Frouse was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A freak accident while working with his Banker father left him crippled. He has been a successful dealer in antiques buying low and selling high.
Motivation: His religion dominates his actions; and retire the richest man in the south
Ideals: Joker, Entrepeneur. Flaws: Disease. Bonds: Attractive, Mentor. Occupation: Slave Trader
Voice: Dark and ominous
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 70 gp. 1 Healer’s kit.
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