Jebeddo Munggen, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'8" and is a bit bulky. He is very muscular particularly in the legs. He wears a blue tunic with grey highlights, and long red pants that bunch up around his shoes. His brown hair is lengthy. His ears are large.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born a particularly ugly child, much to the horror of his parents. He was taken from his home at a very young age. He has achieved small success as a Map Maker.
Motivation: Revenge; and he is wracked by social anxiety
Ideals: Justice. Flaws: Ugly, Fearful. Bonds: Slave, Job, Enemies. Occupation: Map Maker
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 16 (+3) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Ignan, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 110 gp. 1 Half-Plate.
Cockaby Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has styled his black hair well, parting it to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is frequently practicing swordplay.
History: He was born in a small island village. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy.
Ideals: Passionate. Bonds: Rich, Attractive, Military, Nature. Occupation: Adventurer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 14
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 18 (+4) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 1800 sp. Jet (40 gp). Hematite (16 gp). 1 Everburning torch.
Volen Kent, Female Half-Orc [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her brown hair is braided into rings. Her amber unseeing eyes seem to look past you.
Personality: She is irascible and easily irritated. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She comes from a rich western family. She moved out north to avoid the crime she committed. She now mingles about in high society.
Motivation: She feels kind of lost in life; and she is currently in port desperately looking for someone to get her out
Flaws: Disease, Antagonistic, Depressed. Bonds: Slave, Rich, Criminal record. Occupation: Bellfounder
Voice: Pirate accent
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Elven, Auran
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 250 gp. 1 Silver holy symbol.
Zephan Temperance, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He has the majority of his body covered in plate. He has done his best to style his blue hair to look like a famous performer. His red eyes have a joyful gleam in them most of the time.
Personality: He never swears and excessively uses polite adverbs when speaking. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has built up a small fortune and can afford his own way.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Athletic, Optimist. Bonds: Rich, Religious. Occupation: Architect
Voice: Loud with bravado
Attributes [hide]
Medium (6'2") Tiefling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Terran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 gp.
Elama Floshem, Female Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and dresses like a well dressed Locksmith does. Her hair is silver and curly. Her thin eyebrows rest above her beady hazel eyes.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Animals are drawn to her, and she is able to talk to them.
History: Elama was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. Elama abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To reunite with her old friends; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Locksmith
Voice: Low and grunting
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 2900 sp. 1 Silver holy symbol.
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