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NPC Generator

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Advanced [show]


Dain Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He has the majority of his body covered in plate. His hair is brown and curly. This brown eyed easterner is not easily forgotten.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He served in the navy to pay for his family's outstanding loans. His father was very strict, and drilled into him lessons on being the perfect gentleman. Since then, he has sought to make the best of life.

Motivation: Nothing but the best is good enough for him; and he wants nothing more than to rejoin the army

Ideals: Impeccable, Optimist. Flaws: Ugly. Bonds: Military. Occupation: Carter

Voice: Deep voice with rolling R's

Attributes [hide]

Dain Trueblood, Male Dwarf Commoner 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)13 (+1) 8 (-1)14 (+2)
Skills Persuasion +4, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 600 sp.


Social Check DCs


Eridred Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing colorful clothing, dressed as a Blacksmith. Her broad hat is riddled with cuts and holes. She has a dull look in her amber eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has a small toy that she constantly fidgets with.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She was granted necromantic powers by her dying brother.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Ugly, Depressed, Addict. Bonds: Immigrant, Criminal record. Occupation: Blacksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Eridred Goldfinder, Female Dwarf Ranger 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Athletics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 10000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hugolina Devore, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears silk and lounges about seductively. Her white hair is wavy and long. Her green unseeing eyes seem to look past you.

Personality: She dislikes all the random violence that takes place in the south. She also is a firm believer in the womanly ideal.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Hugolina took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted druidic powers by her dying brother.

Motivation: To prove her worth to the world; and she is wracked by social anxiety

Ideals: Pacifist, Gifted. Flaws: Disease, Impulsive. Bonds: Attractive. Occupation: Fisher

Voice: Sensual and smooth

Attributes [hide]

Hugolina Devore, Female Half-Elf Aristocrat 1
Medium (4'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Giant, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Harvest Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He wears his brown fur up. He has a dull look in his hazel eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is frequently practicing swordplay.

History: Gifted from a young age, Harvest studied abroad. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Joker, Gifted. Flaws: Ugly, PTSD. Bonds: Military. Occupation: Stableman

Voice: Complex vocabulary, royal

Attributes [hide]

Harvest Wind, Male Tabaxi Wizard 1
Medium (6'3") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 17 (+3)16 (+3) 14 (+2)11 (+0)
Skills Investigation +5, Performance +2
Senses Passive Perception 12
Languages Common, Druidic, Undercommon, Infernal
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 160 gp.


Social Check DCs


Patrick Dumph, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears silk and lounges about seductively. His blonde hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He uses divination through singing.

History: The child of a Bellfounder, who enjoyed hunting, Patrick was taken on many hunting expeditions. He was an apprentice working in his mother's forge. He got away from his former life and has fallen to alcoholism.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Job, Nature. Occupation: Actor

Voice: Timid voice

Attributes [hide]

Patrick Dumph, Male Human Cleric 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)11 (+0) 17 (+3)18 (+4)
Skills Performance +6, Persuasion +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 400 sp.


Social Check DCs

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