Silaqui Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears professional attire. Her chestnut hair is still thick. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: Silaqui was raised in a hard working conservative environment. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has been saving her money to try and buy her sister's freedom.
Motivation: Her relatives are trying to arrange a marriage.
Flaws: Antagonistic. Bonds: Attractive, Family, Job, Religious. Occupation: Cook
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 gp.
Wrenn Folkor, Male Gnome [Permalink]
Personal [hide]
Description: This northern man wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. His clothes are grease stained in places. His blonde hair is lengthy. He wears a mask on his face.
Personality: He exudes charisma. He is a tour de force of persuasion. He is a great chef.
History: Born in the north to a Priest, Wrenn learned a great deal about his mother's area of expertise. He worked as a nervous Priest and found it very stressful. He now owns his own business.
Motivation: Sabotage a competitor.
Ideals: Gifted. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Priest
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Ranala Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears her brown hair up. She has a dull look in her brown eyes.
Personality: Overbrimming with self-confidence, Ranala isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her religion dominates her actions; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Ugly. Bonds: Religious. Occupation: Armorer
Voice: Pirate accent
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 24 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 20 (+5) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 250 gp. Bloodstone (40 gp). Freshwater pearl (5 gp). 1 Masterwork Common Ranged Weapon.
Edge In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her fur is short and lavender. Her blue eyes dart from person to person to random spaces in the air.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is lazy and tries to find solutions quickly.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A freak accident while working with her Miller mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is greedy.
Ideals: Fighting, Athletic. Flaws: Shy, Lazy, Disease. Bonds: Rich. Occupation: Mercenary
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Aquan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1400 sp. 1 Magnifying glass. 1 Small steel mirror. 1 Crowbar.
Anverth Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: He wears bulky tan painted plate armor. He has a slight overbite and is overall scrawny. His golden hair is drawn into a tight pony tail with a skull scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: When he was but 4 years old his parents immigrated from the east. His family was turned out during the war. He and his family wandered east to less war torn lands. He moves from town to town, unable to find a place to settle.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Extrovert. Flaws: Depressed, PTSD. Bonds: Attractive, Immigrant. Occupation: Miller
Voice: Slow speaker
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 24 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 19 (+4) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 220 gp.
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