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Advanced [show]


Bertram Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His golden hair is smooth and relatively long. His brown eyes dart from person to person.

Personality: He has always had a great fascination with Dragonborn culture. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Dragonborn compassion; and a strong sense of loyalty to dragonborn people

Ideals: Entrepeneur. Flaws: Racist, Fearful, Disease. Bonds: Attractive. Occupation: Healer

Voice: Scratchy, weak

Attributes [hide]

Bertram Tallfellow, Male Halfling Fighter 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)9 (-1) 9 (-1)12 (+1)
Skills Insight +1, Nature +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 30 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Akmen Revulsion, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'7" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting clothing which further accentuates his frame. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are red and he is always smoking a pipe.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Akmen grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He has worked as a Tailor like his mother before him.

Motivation: He desires power and/or immortality; and he feels kind of lost in life

Flaws: Antagonistic, Addict, Depressed. Bonds: Attractive, Adventurer, Job. Occupation: Tailor

Voice: Smooth and feminine

Attributes [hide]

Akmen Revulsion, Male Tiefling Expert 2
Medium (6'7") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills Arcana +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Sard (30 gp). Red-brown spinel (80 gp).


Social Check DCs


Gilthur Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a brown collared shirt and white pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He keeps his auburn hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is able to fit into much smaller and tighter spaces than normal.

History: When he was but 8 years old his parents immigrated from the south. His martial abilities were realized during a raid on his village. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Meet up once more with his childhood friend; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic, Gifted. Flaws: Disease, Secretive. Bonds: Immigrant. Occupation: Locksmith

Voice: Italian accent

Attributes [hide]

Gilthur Fireforge, Male Dwarf Warlock 1
Medium (4'5") Dwarf, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)14 (+2) 13 (+1)11 (+0)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 100 sp. Silver comb with moonstones (200 gp).


Social Check DCs


Tree Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears light armors faded through time and improper care. He has styled his red fur well, parting it to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Tree hails from a village terrorized by goblins. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Someone believes him a fraud; and his spouse's relatives view him with great suspicion

Bonds: Attractive, Adventurer, Family, Enemies. Occupation: Interpreter

Voice: Speaks with back of mouth

Attributes [hide]

Tree Candle, Male Tabaxi Wizard 2
Medium (5'7") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 4000 cp. Smoky quartz (80 gp). 1 Silver holy symbol.


Social Check DCs


Anverth Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His blonde hair, when down, is lengthy. He has green eyes and a blue hat with a brown feather.

Personality: He snorts whenever he laughs or is feeling confident. He can't help but pocket interesting objects he comes across

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He used his abilities to trick people and travel the world for free.

Motivation: He feels kind of lost in life; and he feels that his past leaves him morally obligated to help

Flaws: Disease, Depressed. Bonds: Attractive, Criminal record, Family. Occupation: Miller

Voice: Hard of hearing, loud

Attributes [hide]

Anverth Pingun, Male Gnome Rogue 3
Small (3'8") Gnome, True Neutral (CR 3)
Armor Class 14
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Banded mail.


Social Check DCs

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