Sapply Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: This light-skinned male wears a fancy tan suit. He is tall, broad shouldered and powerfully built. He has wavy golden hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is very quiet and rarely speaks above a whisper. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now travels the world, in search of power and loot.
Motivation: An old rival family wants him found.
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Adventurer, Family, Religious. Occupation: Adventurer
Voice: Italian accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1700 sp. Citrine (40 gp). Malachite (14 gp).
Oriax Gluttony, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He carries with him a set of whips on his belt, each one with a topaz on the hilt. His white hair is drawn into a tight pony tail with a rose scrunchie. He tend to wears goggles to shield his eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Oriax is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Oriax and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Passionate. Flaws: Antagonistic. Bonds: Family, Rich. Occupation: Map Maker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Elven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. Freshwater pearl (13 gp). 1 Chain shirt.
Agatha Palomarez, Female Human [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with feathered hat. She has a moderate pudge and is not very fit. Her red hair is heavily combed to the right. She is baby faced.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Agatha was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Agatha's father didn't care for her much, and the feeling was mutual. She now travels the world, in search of power and loot.
Motivation: She wants to get laid; and wants her loneliness to end
Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Scribe
Voice: Russian accent
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 10 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 4000 cp. Eye agate (7 gp).
Flask Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red fur is matted, messy, and big. He has several tiny amber earrings on each ear.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has all his life been fascinated with poetry.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the north, certain he would find work there.
Motivation: He has money and likes to spend it.
Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Bowyer
Voice: Low and grunting
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Abyssal, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2100 sp.
Torinn Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he likes to wear green tank tops with red pants. His crest, while still mostly green, has prominent grey streaks. He has several tiny amber earrings on each ear.
Personality: While he acts the brute, he is far gentler than he would appear. He receives visions of the future at random moments
History: He was born on a small isolated farm. His father was a soldier and died while he was still young. Torinn was left his father's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Gifted. Bonds: Rich, Nature, Military. Occupation: Barkeep
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Aquan
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 20000 cp. Malachite (11 gp). Lapis lazuli (11 gp). Moonstone (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
