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Advanced [show]


Right-Handed Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her fur, while still mostly orange, has prominent grey streaks. Her eyes are likewise green.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Blacksmith arts, while her father instructed her in etiquette, music and courtly manner. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She used her abilities to travel the world and help people.

Motivation: To reunite with her absent mother; and to reunite with her old friends

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Family, Adventurer. Occupation: Blacksmith

Voice: Whispers

Attributes [hide]

Right-Handed Hummingbird, Female Tabaxi Commoner 2
Medium (5'6") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)11 (+0) 13 (+1)9 (-1)
Skills Acrobatics +6, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +3

Possessions: 280 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Diesa Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a fancy brown dress. She keeps her chestnut hair in a flapper bob. Her blue eyes peer out from beneath her small brown hat.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Diesa took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She ran away from her former home and has been making her living as a Map Maker for the past few years.

Motivation: Further expansion of business; and wants to work out more often

Ideals: Impeccable, Logical, Gifted, Athletic. Bonds: Attractive, Job. Occupation: Map Maker

Voice: Speaks with a cold

Attributes [hide]

Diesa Eversharp, Female Dwarf Commoner 2
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)15 (+2) 17 (+3)11 (+0)
Skills Medicine +5, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 110 pp.


Social Check DCs


Maynild Suithrasas, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears light armors faded through time and improper care, and sports empty pouches on her belt. Her hair is long and red with streaks of golden, and is pulled back with small yellow clips. Her blue eyes are passionate and lively.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was raised in a white middle class family as the only child. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. After months of barely getting by, Maynild managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Optimist. Flaws: Mundane. Bonds: Criminal record, Rich. Occupation: Priest

Voice: Squeaky

Attributes [hide]

Maynild Suithrasas, Female Half-Elf Warlock 2
Medium (5'8") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)10 (+0) 9 (-1)12 (+1)
Skills Insight +1, Intimidation +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Just what you see.


Social Check DCs


Simon Remington, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Energy wise he seems alert and responsive.

History: He was born to loving parents in a slum to the south. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To get a good night's sleep.

Ideals: Joker, Professionalism. Flaws: Insomniac. Bonds: Poor, Job. Occupation: Mayor

Voice: Pirate accent

Attributes [hide]

Simon Remington, Male Human Druid 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)17 (+3) 10 (+0)9 (-1)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Goblin, Undercommon, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 6000 cp. Iolite (60 gp).


Social Check DCs


Norman Beverly, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a large brown jacket. He has dyed his greying brown hair a little too much giving a sharp brown color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is a Body Guard first and foremost. He believes firmly that knowledge should be universal. He has all his life been fascinated with dancing.

History: Born in the south his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered dancing. He has achieved small success as a Body Guard.

Motivation: Several ex partners dislike his way of doing things and want revenge; and sabotage a competitor

Ideals: Artistic. Bonds: Attractive, Job, Poor, Enemies. Occupation: Body Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Norman Beverly, Male Human Ranger 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)10 (+0) 12 (+1)11 (+0)
Skills Investigation +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 50 gp. Red spinel (130 gp).


Social Check DCs

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