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Advanced [show]


Mindartis Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear yellow clothing when he does not wear armor. He wears his silver hair up in a very large beehive style do. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Confrontational and typically high on some drug or another. He can't help but pocket interesting objects he comes across

History: His father raised him in a mountain cabin. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He's also a talented Architect, but doesn't like to broadcast it.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Addict. Bonds: Attractive, Criminal record, Nature, Job. Occupation: Tailor

Voice: Old thin voice

Attributes [hide]

Mindartis Amakiir, Male Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)13 (+1) 10 (+0)11 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 600 sp. Eye agate (12 gp).


Social Check DCs


Tenena Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is renowned for her bright blue dresses and hats. She has styled her red hair well, parting it to the right. Her half smiles and green eyes are beguiling and draw you in.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Tenena enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Barbarian school at a young age so that she could practice her arcane talents. She is untrained/undisciplined, which makes her dangerous.

Motivation: Marry her sister to traveling adventurers; and wants to raise her children well

Ideals: Gifted. Flaws: Mundane, Hedonist, Insane. Bonds: Attractive, Family. Occupation: Herbalist

Voice: Sounds elderly

Attributes [hide]

Tenena Fapplestamp, Female Gnome Barbarian 3
Small (3'1") Gnome, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 40 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)11 (+0) 15 (+2)12 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 9000 cp.


Social Check DCs


Mardnab Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears light armors faded through time and improper care. Her Stetson hat is riddled with cuts and holes. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is an amazing painter.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Mardnab took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Addict, Antagonistic. Occupation: Blacksmith

Voice: Speaks in third person

Attributes [hide]

Mardnab Oomtrowl, Female Gnome Adept 3
Small (3'6") Gnome, Chaotic Good (CR 3)
Armor Class 14
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)14 (+2) 12 (+1)15 (+2)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 20000 cp. 1 Masterwork Common Melee.


Social Check DCs


Nimble Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: A 4'7" eastern woman, she tends to wear a pastel poncho over her likewise colored trousers and shirt. She has moderate length brown fur. She has a dull look in her green eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born in a small village she learned the ways of the warrior from her father. Her homeland was ravaged by war and she spent much of her life rebuilding it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nimble fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A deep hatred of gnolls; and to prove her worth to the world

Ideals: Professionalism, Fighting. Flaws: Impulsive, PTSD. Bonds: Enemies. Occupation: Guard

Voice: Booming voice

Attributes [hide]

Nimble Of World, Female Tabaxi Expert 1
Medium (4'7") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)16 (+3) 12 (+1)14 (+2)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Herleva Ramsey, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female wears a grey shirt with thin green vertical stripes and blue pants. She is tall, broad shouldered and powerfully built. Her black hair is heavily combed to the right. Her fair skin shows little sign of her aristocratic breeding.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She served in the navy to pay for her family's outstanding loans. When money was particularly tight she was walking through alleys when she overheard a Locksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was always very intelligent and has formed a secret society of philosophers.

Motivation: To find somewhere to settle down; and she is content

Flaws: Mundane, Secretive. Bonds: Attractive, Military, Poor. Occupation: Locksmith

Voice: Jittery and nervous

Attributes [hide]

Herleva Ramsey, Female Human Ranger 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)16 (+3) 16 (+3)17 (+3)
Skills Persuasion +5, Religion +5
Senses Passive Perception 13
Languages Common, Abyssal, Celestial, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs

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