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Advanced [show]


Dynamic Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'0" and is a bit bulky. She is very muscular particularly in the legs. She is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft yellow waves gently in the breeze. She has done her best to style her cinnamon fur to look like a famous performer. She has gleaming, smiling yellow eyes.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Dynamic hails from a village terrorized by gnolls. Her parents were killed by gnolls in a raid when she was still a young child. The gnolls captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and someone believes her a fraud

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Criminal record, Enemies. Occupation: Herbalist

Voice: Scandinavian accent

Attributes [hide]

Dynamic Grass, Female Tabaxi Bard 1
Medium (5'0") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)16 (+3) 11 (+0)13 (+1)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 90 gp.


Social Check DCs


Sybil Hayley, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears her hair in dreadlocks. She tend to wears goggles to shield her eyes.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She also has developed a complete distrust of the Brewer profession.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Over the years she perfected her riding and shooting skills. She moves from town to town, unable to find a place to settle.

Motivation: Expand her business; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Immigrant, Nature. Occupation: Adventurer

Voice: Laughs frequently while speaking

Attributes [hide]

Sybil Hayley, Female Human Paladin 1
Medium (4'10") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 11 (+0)16 (+3)
Skills Investigation +3, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 60 gp. Large well-done wool tapestry (300 gp).


Social Check DCs


Smoking Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her red fur is smooth and relatively long. Her thin eyebrows rest above her beady amber eyes.

Personality: Cocky and sure of herself, she believes she is the best Adventurer born in the past three hundred years. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She is a Jackalwere in disguise. A freak accident while working with her Fortune-teller mother left her crippled. She has drifted from career to career and currently works as a Adventurer.

Motivation: She wants to meet her childhood hero.

Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Job, Adventurer. Occupation: Adventurer

Voice: Uses sign language

Attributes [hide]

Smoking Treat, Female Tabaxi Ranger 4
Medium (6'3") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 11
Languages Common, Draconic, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 5000 cp. 1 Minor magic item.


Social Check DCs


Oren Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Doctor. He carries a battered falchion and tarnished club as well. His hair is long and auburn with streaks of golden, and is pulled back with small red clips. His beard is golden, braided, and well cared for. He has a dull look in his blue eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the east, but his parents moved at a very young age to the south. He moved out south to avoid the crime he committed. Being a Doctor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Immigrant, Criminal record, Enemies. Occupation: Doctor

Voice: Scandinavian accent

Attributes [hide]

Oren Quickstep, Male Halfling Warrior 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)12 (+1) 10 (+0)11 (+0)
Skills Acrobatics +3
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 60 gp.


Social Check DCs


Olunt Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has wavy black hair. His fierce gray eyes like to dwell on things.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He pushes his goals aggressively. He is also a coward if confronted.

History: He comes from a rich eastern family. He found a children's book about a Dwarf Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels threatened by others; and he desires power and/or immortality

Ideals: Entrepeneur. Flaws: Sensitive, Fearful. Bonds: Adventurer, Rich. Occupation: Carter

Voice: Voice breaks

Attributes [hide]

Olunt Orcfoe, Male Dwarf Fighter 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)9 (-1) 12 (+1)9 (-1)
Skills History +1, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 40 pp. 1 Half-Plate.


Social Check DCs

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